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2026-03-01 12:16:08 +08:00
#pragma once
#include "Screen.h"
class ClientConnection;
class ReceivingLevelScreen : public Screen
{
private:
ClientConnection *connection;
int tickCount;
public:
ReceivingLevelScreen(ClientConnection *connection);
protected:
using Screen::keyPressed;
virtual void keyPressed(char eventCharacter, int eventKey);
public:
virtual void init();
virtual void tick();
protected:
virtual void buttonClicked(Button *button);
public:
virtual void render(int xm, int ym, float a);
};