21 lines
562 B
C
21 lines
562 B
C
|
|
#pragma once
|
||
|
|
#include "MobRenderer.h"
|
||
|
|
|
||
|
|
class WitchModel;
|
||
|
|
|
||
|
|
class WitchRenderer : public MobRenderer
|
||
|
|
{
|
||
|
|
private:
|
||
|
|
static ResourceLocation WITCH_LOCATION;
|
||
|
|
WitchModel *witchModel;
|
||
|
|
|
||
|
|
public:
|
||
|
|
WitchRenderer();
|
||
|
|
virtual void render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a);
|
||
|
|
|
||
|
|
protected:
|
||
|
|
virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> entity);
|
||
|
|
virtual void additionalRendering(shared_ptr<LivingEntity> mob, float a);
|
||
|
|
virtual void translateWeaponItem();
|
||
|
|
virtual void scale(shared_ptr<LivingEntity> mob, float a);
|
||
|
|
};
|