24 lines
768 B
C
24 lines
768 B
C
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#pragma once
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#include "MobRenderer.h"
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class WitherBoss;
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class LivingEntity;
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class WitherBossRenderer : public MobRenderer
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{
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private:
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static ResourceLocation WITHER_INVULERABLE_LOCATION;
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static ResourceLocation WITHER_ARMOR_LOCATION;
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static ResourceLocation WITHER_LOCATION;
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int modelVersion;
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public:
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WitherBossRenderer();
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virtual void render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a);
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virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> entity);
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protected:
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virtual void scale(shared_ptr<LivingEntity> mob, float a);
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virtual int prepareArmor(shared_ptr<LivingEntity> entity, int layer, float a);
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virtual int prepareArmorOverlay(shared_ptr<LivingEntity> entity, int layer, float a);
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};
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