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#pragma once
#include "BaseEntityTile.h"
#include "net.minecraft.core.h"
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class Player;
class Mob;
class ChunkRebuildData;
class DispenserTile : public BaseEntityTile
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{
friend class Tile;
friend class ChunkRebuildData;
public:
static const int FACING_MASK = 0x7;
static const int TRIGGER_BIT = 8;
static BehaviorRegistry REGISTRY;
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protected:
Random *random;
Icon *iconTop;
Icon *iconFront;
Icon *iconFrontVertical;
protected:
DispenserTile(int id);
public:
virtual int getTickDelay(Level *level);
virtual void onPlace(Level *level, int x, int y, int z);
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private:
void recalcLockDir(Level *level, int x, int y, int z);
public:
virtual Icon *getTexture(int face, int data);
virtual void registerIcons(IconRegister *iconRegister);
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virtual bool TestUse();
virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
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protected:
virtual void dispenseFrom(Level *level, int x, int y, int z);
virtual DispenseItemBehavior *getDispenseMethod(shared_ptr<ItemInstance> item);
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public:
virtual void neighborChanged(Level *level, int x, int y, int z, int type);
virtual void tick(Level *level, int x, int y, int z, Random *random);
virtual shared_ptr<TileEntity> newTileEntity(Level *level);
virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance);
virtual void onRemove(Level *level, int x, int y, int z, int id, int data);
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static Position *getDispensePosition(BlockSource *source);
static FacingEnum *getFacing(int data);
virtual bool hasAnalogOutputSignal();
virtual int getAnalogOutputSignal(Level *level, int x, int y, int z, int dir);
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};