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#pragma once
#include "ZonedChunkStorage.h"
class ByteBuffer;
class ZoneIo
{
private:
HANDLE channel;
__int64 pos;
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public:
ZoneIo(HANDLE channel, __int64 pos);
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void write(byteArray bb, int size);
void write(ByteBuffer *bb, int size);
ByteBuffer *read(int size);
void flush();
};