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MinecraftConsoles/Minecraft.Client/PS3/PS3_App.cpp

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2026-03-01 12:16:08 +08:00

#include "stdafx.h"
#include "..\Common\Consoles_App.h"
#include "..\User.h"
#include "..\..\Minecraft.Client\Minecraft.h"
#include "..\..\Minecraft.Client\MinecraftServer.h"
#include "..\..\Minecraft.Client\PlayerList.h"
#include "..\..\Minecraft.Client\ServerPlayer.h"
#include "..\..\Minecraft.World\Level.h"
#include "..\..\Minecraft.World\LevelSettings.h"
#include "..\..\Minecraft.World\BiomeSource.h"
#include "..\..\Minecraft.World\LevelType.h"
#include "..\..\PS3\Network\SonyCommerce_PS3.h"
#include "..\..\Minecraft.World\StringHelpers.h"
#include "PS3Extras\ShutdownManager.h"
#include "PS3\Network\SonyRemoteStorage_PS3.h"
// #define SAVE_GAME_TO_LOAD L"Saves\\v0170-39728.00.109.56268.00.mcs"
CConsoleMinecraftApp app;
CConsoleMinecraftApp::CConsoleMinecraftApp() : CMinecraftApp()
{
memset(&m_ThumbnailBuffer,0,sizeof(ImageFileBuffer));
memset(&m_SaveImageBuffer,0,sizeof(ImageFileBuffer));
memset(&m_ScreenshotBuffer,0,sizeof(ImageFileBuffer));
memset(&ProductCodes,0,sizeof(PRODUCTCODES));
m_bVoiceChatAndUGCRestricted=false;
m_bDisplayFullVersionPurchase=false;
// #ifdef _DEBUG_MENUS_ENABLED
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// debugOverlayCreated = false;
// #endif
m_ProductListA=NULL;
m_bBootedFromDiscPatch=false;
memset(m_usrdirPathBDPatch,0,128);
m_pRemoteStorage = new SonyRemoteStorage_PS3;
}
void CConsoleMinecraftApp::SetRichPresenceContext(int iPad, int contextId)
{
ProfileManager.SetRichPresenceContextValue(iPad,CONTEXT_GAME_STATE,contextId);
}
char *CConsoleMinecraftApp::GetProductCode()
{
return ProductCodes.chProductCode;
}
char *CConsoleMinecraftApp::GetDiscProductCode()
{
return ProductCodes.chDiscProductCode;
}
char *CConsoleMinecraftApp::GetSaveFolderPrefix()
{
//4J-PB - need to check if we are the disc version
if(StorageManager.GetBootTypeDisc())
{
return ProductCodes.chDiscSaveFolderPrefix;
}
else
{
return ProductCodes.chSaveFolderPrefix;
}
}
char *CConsoleMinecraftApp::GetCommerceCategory()
{
return ProductCodes.chCommerceCategory;
}
char *CConsoleMinecraftApp::GetTexturePacksCategoryID()
{
return ProductCodes.chTexturePackID;
}
char *CConsoleMinecraftApp::GetUpgradeKey()
{
return ProductCodes.chUpgradeKey;
}
EProductSKU CConsoleMinecraftApp::GetProductSKU()
{
return ProductCodes.eProductSKU;
}
bool CConsoleMinecraftApp::IsJapaneseSKU()
{
return ProductCodes.eProductSKU == e_sku_SCEJ;
}
bool CConsoleMinecraftApp::IsEuropeanSKU()
{
return ProductCodes.eProductSKU == e_sku_SCEE;
}
bool CConsoleMinecraftApp::IsAmericanSKU()
{
return ProductCodes.eProductSKU == e_sku_SCEA;
}
// char *CConsoleMinecraftApp::GetSKUPostfix()
// {
// return ProductCodes.chSkuPostfix;
// }
SONYDLC *CConsoleMinecraftApp::GetSONYDLCInfo(char *pchTitle)
{
wstring wstrTemp=convStringToWstring(pchTitle);
SONYDLC *pTemp=m_SONYDLCMap.at(wstrTemp);
return pTemp;
}
#define WRAPPED_READFILE(hFile,lpBuffer,nNumberOfBytesToRead,lpNumberOfBytesRead,lpOverlapped) {if(ReadFile(hFile,lpBuffer,nNumberOfBytesToRead,lpNumberOfBytesRead,lpOverlapped)==FALSE) { return FALSE;}}
BOOL CConsoleMinecraftApp::ReadProductCodes()
{
char chDLCTitle[64];
// 4J-PB - Read the file containing the product codes. This will be different for the SCEE/SCEA/SCEJ builds
HANDLE file = CreateFile("PS3/PS3ProductCodes.bin", GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if( file == INVALID_HANDLE_VALUE )
{
//DWORD error = GetLastError();
app.DebugPrintf("Failed to open ProductCodes.bin\n");// with error code %d (%x)\n", error, error);
return FALSE;
}
DWORD dwHigh=0;
DWORD dwFileSize = GetFileSize(file,&dwHigh);
if(dwFileSize!=0)
{
DWORD bytesRead;
WRAPPED_READFILE(file,ProductCodes.chProductCode,PRODUCT_CODE_SIZE,&bytesRead,NULL);
WRAPPED_READFILE(file,ProductCodes.chDiscProductCode,PRODUCT_CODE_SIZE,&bytesRead,NULL);
WRAPPED_READFILE(file,ProductCodes.chSaveFolderPrefix,SAVEFOLDERPREFIX_SIZE,&bytesRead,NULL);
WRAPPED_READFILE(file,ProductCodes.chDiscSaveFolderPrefix,SAVEFOLDERPREFIX_SIZE,&bytesRead,NULL);
WRAPPED_READFILE(file,ProductCodes.chCommerceCategory,COMMERCE_CATEGORY_SIZE,&bytesRead,NULL);
WRAPPED_READFILE(file,ProductCodes.chTexturePackID,SCE_NP_COMMERCE2_CATEGORY_ID_LEN,&bytesRead,NULL);
WRAPPED_READFILE(file,ProductCodes.chUpgradeKey,UPGRADE_KEY_SIZE,&bytesRead,NULL);
WRAPPED_READFILE(file,ProductCodes.chSkuPostfix,SKU_POSTFIX_SIZE,&bytesRead,NULL);
app.DebugPrintf("ProductCodes.chProductCode %s\n",ProductCodes.chProductCode);
app.DebugPrintf("ProductCodes.chDiscProductCode %s\n",ProductCodes.chDiscProductCode);
app.DebugPrintf("ProductCodes.chSaveFolderPrefix %s\n",ProductCodes.chSaveFolderPrefix);
app.DebugPrintf("ProductCodes.chDiscSaveFolderPrefix %s\n",ProductCodes.chDiscSaveFolderPrefix);
app.DebugPrintf("ProductCodes.chCommerceCategory %s\n",ProductCodes.chCommerceCategory);
app.DebugPrintf("ProductCodes.chTexturePackID %s\n",ProductCodes.chTexturePackID);
app.DebugPrintf("ProductCodes.chUpgradeKey %s\n",ProductCodes.chUpgradeKey);
app.DebugPrintf("ProductCodes.chSkuPostfix %s\n",ProductCodes.chSkuPostfix);
// DLC
unsigned int uiDLC;
WRAPPED_READFILE(file,&uiDLC,sizeof(int),&bytesRead,NULL);
for(unsigned int i=0;i<uiDLC;i++)
{
SONYDLC *pDLCInfo= new SONYDLC;
memset(pDLCInfo,0,sizeof(SONYDLC));
memset(chDLCTitle,0,64);
unsigned int uiVal;
WRAPPED_READFILE(file,&uiVal,sizeof(int),&bytesRead,NULL);
WRAPPED_READFILE(file,pDLCInfo->chDLCKeyname,sizeof(char)*uiVal,&bytesRead,NULL);
WRAPPED_READFILE(file,&uiVal,sizeof(int),&bytesRead,NULL);
WRAPPED_READFILE(file,chDLCTitle,sizeof(char)*uiVal,&bytesRead,NULL);
app.DebugPrintf("DLC title %s\n",chDLCTitle);
WRAPPED_READFILE(file,&pDLCInfo->eDLCType,sizeof(int),&bytesRead,NULL);
WRAPPED_READFILE(file,&pDLCInfo->iFirstSkin,sizeof(int),&bytesRead,NULL);
WRAPPED_READFILE(file,&pDLCInfo->iConfig,sizeof(int),&bytesRead,NULL);
// push this into a vector
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wstring wstrTemp=convStringToWstring(chDLCTitle);
m_SONYDLCMap[wstrTemp]=pDLCInfo;
}
CloseHandle(file);
}
if(strcmp(ProductCodes.chProductCode, "NPEB01899") == 0)
ProductCodes.eProductSKU = e_sku_SCEE;
else if(strcmp(ProductCodes.chProductCode, "NPUB31419") == 0)
ProductCodes.eProductSKU = e_sku_SCEA;
else if(strcmp(ProductCodes.chProductCode, "NPJB00549") == 0)
ProductCodes.eProductSKU = e_sku_SCEJ;
else
{
// unknown product ID
assert(0);
}
return TRUE;
}
void CConsoleMinecraftApp::StoreLaunchData()
{
}
void CConsoleMinecraftApp::ExitGame()
{
}
void CConsoleMinecraftApp::FatalLoadError()
{
wchar_t *aStrings[3];
LPCWSTR wszButtons[1];
app.DebugPrintf("CConsoleMinecraftApp::FatalLoadError\n");
// IDS_FATAL_ERROR_TITLE
// IDS_FATAL_ERROR_TEXT
// IDS_EXIT_GAME
switch (XGetLanguage())
{
case XC_LANGUAGE_GERMAN:
aStrings[0] = L"Ladefehler";
aStrings[1] = L"Minecraft: PlayStation®3 Edition konnte nicht geladen werden und kann daher nicht fortgesetzt werden.";
aStrings[2] = L"Spiel verlassen";
break;
case XC_LANGUAGE_SPANISH:
aStrings[0] = L"Error al cargar";
aStrings[1] = L"Se ha producido un error al cargar Minecraft: PlayStation®3 Edition y no es posible continuar.";
aStrings[2] = L"Salir del juego";
break;
case XC_LANGUAGE_FRENCH:
aStrings[0] = L"Échec du chargement";
aStrings[1] = L"Le chargement de Minecraft: PlayStation®3 Edition a échoué : impossible de continuer.";
aStrings[2] = L"Quitter le jeu";
break;
case XC_LANGUAGE_ITALIAN:
aStrings[0] = L"Errore caricamento";
aStrings[1] = L"Caricamento \"Minecraft: PlayStation®3 Edition\" non riuscito, impossibile continuare.";
aStrings[2] = L"Esci dal gioco";
break;
case XC_LANGUAGE_JAPANESE:
aStrings[0] = L"ロード エラー";
aStrings[1] = L"Minecraft PlayStation®3 版のロードに失敗しました。続行できません";
aStrings[2] = L"ゲームを終了";
break;
case XC_LANGUAGE_KOREAN:
aStrings[0] = L"불러오기 오류";
aStrings[1] = L"\"Minecraft: PlayStation®3 Edition\"을 불러오는 중에 오류가 발생하여 계속할 수 없습니다.";
aStrings[2] = L"게임 나가기";
break;
case XC_LANGUAGE_PORTUGUESE:
// can only tell if it's brazilian when we've read the productcodes.bin, which might have failed, so stick with Portuguese
aStrings[0] = L"Erro de Carregamento";
aStrings[1] = L"Não foi possível carregar Minecraft: PlayStation®3 Edition e não é possível continuar.";
aStrings[2] = L"Sair do Jogo";
break;
// can only tell if it's brazilian when we've read the productcodes.bin, which might have failed
/* case XC_LANGUAGE_BRAZILIAN:
// Brazilian Portuguese
aStrings[0] = L"Erro de carregamento";
aStrings[1] = L"\"Minecraft: PlayStation®3 Edition\" falhou ao carregar e não é possível continuar.";
aStrings[2] = L"Sair do Jogo";
break;*/
case XC_LANGUAGE_RUSSIAN:
// Brazilian Portuguese
aStrings[0] = L"Ошибка при загрузке";
aStrings[1] = L"Не удалось загрузить игру \"Minecraft: PlayStation®3 Edition\". Продолжить загрузку невозможно.";
aStrings[2] = L"Выйти из игры";
break;
case XC_LANGUAGE_TCHINESE:
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aStrings[0] = L"載入錯誤";
aStrings[1] = L"無法載入「Minecraft: PlayStation®3 Edition」因此無法繼續。";
aStrings[2] = L"離開遊戲";
break;
// new TU14 languages
case XC_LANGUAGE_DUTCH:
aStrings[0] = L"Fout tijdens het laden";
aStrings[1] = L"Minecraft: PlayStation®3 Edition kan niet worden geladen.";
aStrings[2] = L"Game afsluiten";
break;
case XC_LANGUAGE_FINISH:
aStrings[0] = L"Latausvirhe";
aStrings[1] = L"\"Minecraft: PlayStation®3 Edition\" -pelin lataaminen ei onnistunut, eikä sitä voi jatkaa.";
aStrings[2] = L"Poistu pelistä";
break;
case XC_LANGUAGE_SWEDISH:
aStrings[0] = L"Laddningsfel";
aStrings[1] = L"\"Minecraft: PlayStation®3 Edition\" kunde inte laddas och kan inte fortsätta.";
aStrings[2] = L"Avsluta";
break;
case XC_LANGUAGE_DANISH:
aStrings[0] = L"Indlæsningsfejl";
aStrings[1] = L"\"Minecraft: PlayStation®3 Edition\" kunne ikke blive indlæst og kan derfor ikke fortsætte.";
aStrings[2] = L"Afslut spil";
break;
case XC_LANGUAGE_BNORWEGIAN:
aStrings[0] = L"Innlastingsfeil";
aStrings[1] = L"Feil under innlasting av Minecraft: PlayStation®3 Edition. Kan ikke fortsette.";
aStrings[2] = L"Avslutt spill";
break;
case XC_LANGUAGE_POLISH:
aStrings[0] = L"Błąd wczytywania";
aStrings[1] = L"Wystąpił błąd podczas wczytywania Minecraft: Edycja PlayStation®3. Dalsze działanie jest niemożliwe.";
aStrings[2] = L"Wyjdź z gry";
break;
case XC_LANGUAGE_TURKISH:
aStrings[0] = L"Yükleme Hatası";
aStrings[1] = L"Minecraft: PlayStation®3 Edition yüklenemedi ve devam edemiyor.";
aStrings[2] = L"Oyundan Çık";
break;
case XC_LANGUAGE_LATINAMERICANSPANISH:
aStrings[0] = L"Error al cargar";
aStrings[1] = L"Se produjo un error al cargar Minecraft: PlayStation®3 Edition y no es posible continuar.";
aStrings[2] = L"Salir de la partida";
break;
default:
aStrings[0] = L"Loading Error";
aStrings[1] = L"\"Minecraft: PlayStation®3 Edition\" has failed to load, and cannot continue.";
aStrings[2] = L"Exit Game";
break;
}
wszButtons[0] = aStrings[2];
//MESSAGEBOX_RESULT MessageResult;
// convert to utf8
uint8_t u8Message[256];
size_t srclen,dstlen;
srclen=256;
dstlen=256;
L10nResult lres= UTF16stoUTF8s((uint16_t *)aStrings[1],&srclen,u8Message,&dstlen);
// 4J-PB - let's have a sleep here, to give any disc eject system message time to come in
Sleep(250);
// Get the system events if there are any
cellSysutilCheckCallback() ;
if(ShutdownManager::ShouldRun(ShutdownManager::eMainThread)==false)
{
app.DebugPrintf("Disc Eject received\n");
app.DebugPrintf("The Fatal Error message box will possibly fail, so just exit\n");
ShutdownManager::MainThreadHandleShutdown();
_Exit(0);
}
app.DebugPrintf("Requesting Message Box for Fatal Error\n");
EMsgBoxResult eResult=InputManager.RequestMessageBox(EMSgBoxType_None,0,NULL,this,(char *)u8Message,0);
while ((eResult==EMsgBox_Busy) || (eResult==EMsgBox_SysUtilBusy))
{
Sleep(250);
// Get the system events if there are any
cellSysutilCheckCallback() ;
// Check if we should shutdown due to a disc eject
if(!ShutdownManager::ShouldRun(ShutdownManager::eMainThread))
{
ShutdownManager::MainThreadHandleShutdown();
_Exit(0);
}
app.DebugPrintf("Requesting Message Box for Fatal Error again due to BUSY\n");
eResult=InputManager.RequestMessageBox(EMSgBoxType_None,0,NULL,this,(char *)u8Message,0);
}
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while(1)
{
RenderManager.Tick();
RenderManager.Present();
Sleep(250);
// Get the system events if there are any
cellSysutilCheckCallback() ;
// Check if we should shutdown due to a disc eject
if(!ShutdownManager::ShouldRun(ShutdownManager::eMainThread))
{
ShutdownManager::MainThreadHandleShutdown();
_Exit(0);
}
}
}
void CConsoleMinecraftApp::CaptureSaveThumbnail()
{
MemSect(53);
#ifdef __PS3__
RenderManager.CaptureThumbnail(&m_ThumbnailBuffer,&m_SaveImageBuffer);
#else
RenderManager.CaptureThumbnail(&m_ThumbnailBuffer);
#endif
MemSect(0);
}
void CConsoleMinecraftApp::GetSaveThumbnail(PBYTE *ppbThumbnailData,DWORD *pdwThumbnailSize,PBYTE *ppbDataImage,DWORD *pdwSizeImage)
{
// on a save caused by a create world, the thumbnail capture won't have happened
if(m_ThumbnailBuffer.Allocated())
{
if( ppbThumbnailData )
{
*ppbThumbnailData= new BYTE [m_ThumbnailBuffer.GetBufferSize()];
*pdwThumbnailSize=m_ThumbnailBuffer.GetBufferSize();
memcpy(*ppbThumbnailData,m_ThumbnailBuffer.GetBufferPointer(),*pdwThumbnailSize);
}
m_ThumbnailBuffer.Release();
}
else
{
if( ppbThumbnailData )
{
// use the default image
StorageManager.GetDefaultSaveThumbnail(ppbThumbnailData,pdwThumbnailSize);
}
}
if(m_SaveImageBuffer.Allocated())
{
if( ppbDataImage )
{
*ppbDataImage= new BYTE [m_SaveImageBuffer.GetBufferSize()];
*pdwSizeImage=m_SaveImageBuffer.GetBufferSize();
memcpy(*ppbDataImage,m_SaveImageBuffer.GetBufferPointer(),*pdwSizeImage);
}
m_SaveImageBuffer.Release();
}
else
{
if( ppbDataImage )
{
// use the default image
StorageManager.GetDefaultSaveImage(ppbDataImage,pdwSizeImage);
}
}
}
void CConsoleMinecraftApp::ReleaseSaveThumbnail()
{
if(m_ThumbnailBuffer.Allocated())
{
m_ThumbnailBuffer.Release();
}
}
void CConsoleMinecraftApp::GetScreenshot(int iPad,PBYTE *pbData,DWORD *pdwSize)
{
}
int CConsoleMinecraftApp::GetLocalTMSFileIndex(WCHAR *wchTMSFile,bool bFilenameIncludesExtension,eFileExtensionType eEXT)
{
return -1;
}
int CConsoleMinecraftApp::LoadLocalTMSFile(WCHAR *wchTMSFile)
{
return -1;
}
int CConsoleMinecraftApp::LoadLocalTMSFile(WCHAR *wchTMSFile, eFileExtensionType eExt)
{
return -1;
}
void CConsoleMinecraftApp::FreeLocalTMSFiles(eTMSFileType eType)
{
}
LoadSaveDataThreadParam* LoadSaveFromDisk(const wstring& pathName)
{
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File saveFile(pathName);
int64_t fileSize = saveFile.length();
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FileInputStream fis(saveFile);
byteArray ba(fileSize);
fis.read(ba);
fis.close();
LoadSaveDataThreadParam *saveData = new LoadSaveDataThreadParam(ba.data, ba.length, saveFile.getName());
return saveData;
}
void CConsoleMinecraftApp::TemporaryCreateGameStart()
{
////////////////////////////////////////////////////////////////////////////////////////////// From CScene_Main::OnInit
app.setLevelGenerationOptions(NULL);
// From CScene_Main::RunPlayGame
Minecraft *pMinecraft=Minecraft::GetInstance();
app.ReleaseSaveThumbnail();
ProfileManager.SetLockedProfile(0);
pMinecraft->user->name = L"PS3";
app.ApplyGameSettingsChanged(0);
////////////////////////////////////////////////////////////////////////////////////////////// From CScene_MultiGameJoinLoad::OnInit
MinecraftServer::resetFlags();
// From CScene_MultiGameJoinLoad::OnNotifyPressEx
app.SetTutorialMode( false );
app.SetCorruptSaveDeleted(false);
////////////////////////////////////////////////////////////////////////////////////////////// From CScene_MultiGameCreate::CreateGame
app.ClearTerrainFeaturePosition(); wstring wWorldName = L"TestWorld";
StorageManager.ResetSaveData();
StorageManager.SetSaveTitle(wWorldName.c_str());
bool isFlat = false;
int64_t seedValue = 0;//BiomeSource::findSeed(isFlat?LevelType::lvl_flat:LevelType::lvl_normal); // 4J - was (new Random())->nextLong() - now trying to actually find a seed to suit our requirements
// int64_t seedValue = 0xfd97203ebdbf5c6f;
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unsigned int seedLow = (unsigned int )(seedValue & 0xffffffff);
unsigned int seedHigh = (unsigned int )(seedValue>>32);
#ifndef _CONTENT_PACKAGE
printf("----------------------------------------------------------------\n");
printf(" Seed value - 0x%08x%08x\n", seedHigh, seedLow);
printf("----------------------------------------------------------------\n");
#endif
NetworkGameInitData *param = new NetworkGameInitData();
param->seed = seedValue;
#ifdef SAVE_GAME_TO_LOAD
param->saveData = LoadSaveFromDisk(wstring(SAVE_GAME_TO_LOAD));
#else
param->saveData = NULL;
#endif
app.SetGameHostOption(eGameHostOption_Difficulty,0);
app.SetGameHostOption(eGameHostOption_FriendsOfFriends,0);
app.SetGameHostOption(eGameHostOption_Gamertags,1);
app.SetGameHostOption(eGameHostOption_BedrockFog,1);
app.SetGameHostOption(eGameHostOption_GameType,GameType::CREATIVE->getId());
app.SetGameHostOption(eGameHostOption_LevelType, 0 );
app.SetGameHostOption(eGameHostOption_Structures, 1 );
app.SetGameHostOption(eGameHostOption_BonusChest, 0 );
app.SetGameHostOption(eGameHostOption_PvP, 1);
app.SetGameHostOption(eGameHostOption_TrustPlayers, 1 );
app.SetGameHostOption(eGameHostOption_FireSpreads, 1 );
app.SetGameHostOption(eGameHostOption_TNT, 1 );
app.SetGameHostOption(eGameHostOption_HostCanFly, 1);
app.SetGameHostOption(eGameHostOption_HostCanChangeHunger, 1);
app.SetGameHostOption(eGameHostOption_HostCanBeInvisible, 1 );
param->settings = app.GetGameHostOption( eGameHostOption_All );
g_NetworkManager.HostGame(3, true, false, 8, 0);
LoadingInputParams *loadingParams = new LoadingInputParams();
loadingParams->func = &CGameNetworkManager::RunNetworkGameThreadProc;
loadingParams->lpParam = (LPVOID)param;
// Reset the autosave time
app.SetAutosaveTimerTime();
C4JThread* thread = new C4JThread(loadingParams->func, loadingParams->lpParam, "RunNetworkGame");
thread->Run();
}
// COMMERCE / DLC
void CConsoleMinecraftApp::CommerceInit()
{
m_bCommerceCategoriesRetrieved=false;
m_bCommerceProductListRetrieved=false;
m_bCommerceInitialised=false;
m_bProductListAdditionalDetailsRetrieved=false;
m_pCommerce= new SonyCommerce_PS3;
m_eCommerce_State=eCommerce_State_Offline; // can only init when we have a PSN user
m_ProductListRetrievedC=0;
m_ProductListAdditionalDetailsC=0;
m_ProductListCategoriesC=0;
m_iCurrentCategory=0;
m_iCurrentProduct=0;
memset(m_pchSkuID,0,48);
}
void CConsoleMinecraftApp::CommerceTick()
{
// only tick this if the primary user is signed in to the PSN
if(ProfileManager.IsSignedInLive(0))
{
switch(m_eCommerce_State)
{
case eCommerce_State_Offline:
m_eCommerce_State=eCommerce_State_Init;
break;
case eCommerce_State_Init:
m_eCommerce_State=eCommerce_State_Init_Pending;
m_pCommerce->CreateSession(&CConsoleMinecraftApp::CommerceInitCallback, this);
break;
case eCommerce_State_GetCategories:
m_eCommerce_State=eCommerce_State_GetCategories_Pending;
// get all categories for this product
m_pCommerce->GetCategoryInfo(&CConsoleMinecraftApp::CommerceGetCategoriesCallback, this, &m_CategoryInfo,app.GetCommerceCategory());
break;
case eCommerce_State_GetProductList:
{
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m_eCommerce_State=eCommerce_State_GetProductList_Pending;
SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo();
std::list<SonyCommerce::CategoryInfoSub>::iterator iter = pCategories->subCategories.begin();
for(int i=0;i<m_ProductListRetrievedC;i++)
{
iter++;
}
SonyCommerce::CategoryInfoSub category = (SonyCommerce::CategoryInfoSub)(*iter);
m_pCommerce->GetProductList(&CConsoleMinecraftApp::CommerceGetProductListCallback, this, &m_ProductListA[m_ProductListRetrievedC],category.categoryId);
}
break;
case eCommerce_State_AddProductInfoDetailed:
{
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m_eCommerce_State=eCommerce_State_AddProductInfoDetailed_Pending;
// for each of the products in the categories, get the detailed info. We really only need the long description and price info.
SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo();
std::list<SonyCommerce::CategoryInfoSub>::iterator iter = pCategories->subCategories.begin();
for(int i=0;i<m_iCurrentCategory;i++)
{
iter++;
}
SonyCommerce::CategoryInfoSub category = (SonyCommerce::CategoryInfoSub)(*iter);
std::vector<SonyCommerce::ProductInfo>*pvProductList=&m_ProductListA[m_iCurrentCategory];
// 4J-PB - there may be no products in the category
if(pvProductList->size()==0)
{
CConsoleMinecraftApp::CommerceAddDetailedProductInfoCallback(this,0);
}
else
{
assert(pvProductList->size() > m_iCurrentProduct);
SonyCommerce::ProductInfo *pProductInfo=&(pvProductList->at(m_iCurrentProduct));
m_pCommerce->AddDetailedProductInfo(&CConsoleMinecraftApp::CommerceAddDetailedProductInfoCallback, this, pProductInfo,pProductInfo->productId,category.categoryId);
}
}
break;
case eCommerce_State_Checkout:
m_pCommerce->CreateSession(&CConsoleMinecraftApp::CheckoutSessionStartedCallback, this);
m_eCommerce_State=eCommerce_State_Checkout_WaitingForSession;
break;
case eCommerce_State_Checkout_SessionStarted:
m_eCommerce_State=eCommerce_State_Checkout_Pending;
m_pCommerce->Checkout(&CConsoleMinecraftApp::CommerceCheckoutCallback, this,m_pchSkuID);
break;
case eCommerce_State_RegisterDLC:
{
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m_eCommerce_State=eCommerce_State_Online;
// register the DLC info
SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo();
std::list<SonyCommerce::CategoryInfoSub>::iterator iter = pCategories->subCategories.begin();
for(int i=0;i<m_iCurrentCategory;i++)
{
std::vector<SonyCommerce::ProductInfo>*pvProductList=&m_ProductListA[i];
for(int j=0;j<pvProductList->size();j++)
{
SonyCommerce::ProductInfo *pProductInfo=&(pvProductList->at(j));
// just want the final 16 characters of the product id
RegisterDLCData(&pProductInfo->productId[20],0,pProductInfo->imageUrl);
}
iter++;
}
}
break;
case eCommerce_State_DownloadAlreadyPurchased:
m_pCommerce->CreateSession(&CConsoleMinecraftApp::DownloadAlreadyPurchasedSessionStartedCallback, this);
m_eCommerce_State=eCommerce_State_DownloadAlreadyPurchased_WaitingForSession;
break;
case eCommerce_State_DownloadAlreadyPurchased_SessionStarted:
m_eCommerce_State=eCommerce_State_DownloadAlreadyPurchased_Pending;
m_pCommerce->DownloadAlreadyPurchased(&CConsoleMinecraftApp::CommerceCheckoutCallback, this,m_pchSkuID);
break;
case eCommerce_State_UpgradeTrial:
m_pCommerce->CreateSession(&CConsoleMinecraftApp::UpgradeTrialSessionStartedCallback, this);
m_eCommerce_State=eCommerce_State_UpgradeTrial_WaitingForSession;
break;
case eCommerce_State_UpgradeTrial_SessionStarted:
m_pCommerce->UpgradeTrial(&CConsoleMinecraftApp::CommerceCheckoutCallback, this);
m_eCommerce_State=eCommerce_State_UpgradeTrial_Pending;
break;
}
// 4J-PB - bit of a hack to display the full version purchase after signing in during a trial trophy popup
if(m_bDisplayFullVersionPurchase && ((m_eCommerce_State==eCommerce_State_Online) || (m_eCommerce_State==eCommerce_State_Error)))
{
m_bDisplayFullVersionPurchase=false;
ProfileManager.DisplayFullVersionPurchase(false,ProfileManager.GetPrimaryPad(),eSen_UpsellID_Full_Version_Of_Game);
}
}
else
{
// was the primary player signed in and is now signed out?
if(m_eCommerce_State!=eCommerce_State_Offline)
{
m_eCommerce_State=eCommerce_State_Offline;
// clear out all the product info
ClearCommerceDetails();
m_pCommerce->CloseSession();
}
}
}
bool CConsoleMinecraftApp::GetCommerceCategoriesRetrieved()
{
return m_bCommerceCategoriesRetrieved;
}
bool CConsoleMinecraftApp::GetCommerceProductListRetrieved()
{
return m_bCommerceProductListRetrieved;
}
bool CConsoleMinecraftApp::GetCommerceProductListInfoRetrieved()
{
return m_bProductListAdditionalDetailsRetrieved;
}
SonyCommerce::CategoryInfo *CConsoleMinecraftApp::GetCategoryInfo()
{
if(m_bCommerceCategoriesRetrieved==false)
{
return NULL;
}
return &m_CategoryInfo;
}
void CConsoleMinecraftApp::ClearCommerceDetails()
{
for(int i=0;i<m_ProductListCategoriesC;i++)
{
std::vector<SonyCommerce::ProductInfo>* pProductList=&m_ProductListA[i];
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pProductList->clear();
}
if(m_ProductListA!=NULL)
{
delete [] m_ProductListA;
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m_ProductListA=NULL;
}
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m_ProductListRetrievedC=0;
m_ProductListAdditionalDetailsC=0;
m_ProductListCategoriesC=0;
m_iCurrentCategory=0;
m_iCurrentProduct=0;
m_bCommerceCategoriesRetrieved=false;
m_bCommerceInitialised=false;
m_bCommerceProductListRetrieved=false;
m_bProductListAdditionalDetailsRetrieved=false;
m_CategoryInfo.subCategories.clear();
}
void CConsoleMinecraftApp::GetDLCSkuIDFromProductList(char * pchDLCProductID, char *pchSkuID)
{
// find the DLC
for(int i=0;i<m_ProductListCategoriesC;i++)
{
for(int j=0;j<m_ProductListA[i].size();j++)
{
std::vector<SonyCommerce::ProductInfo>* pProductList=&m_ProductListA[i];
AUTO_VAR(itEnd, pProductList->end());
for (AUTO_VAR(it, pProductList->begin()); it != itEnd; it++)
{
SonyCommerce::ProductInfo Info=*it;
if(strcmp(pchDLCProductID,Info.productId)==0)
{
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memcpy(pchSkuID,Info.skuId,SCE_NP_COMMERCE2_SKU_ID_LEN);
return;
}
}
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}
}
return;
}
void CConsoleMinecraftApp::Checkout(char *pchSkuID)
{
if(m_eCommerce_State==eCommerce_State_Online)
{
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strcpy(m_pchSkuID,pchSkuID);
m_eCommerce_State=eCommerce_State_Checkout;
}
}
void CConsoleMinecraftApp::DownloadAlreadyPurchased(char *pchSkuID)
{
if(m_eCommerce_State==eCommerce_State_Online)
{
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strcpy(m_pchSkuID,pchSkuID);
m_eCommerce_State=eCommerce_State_DownloadAlreadyPurchased;
}
}
bool CConsoleMinecraftApp::UpgradeTrial()
{
if(m_eCommerce_State==eCommerce_State_Online)
{
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m_eCommerce_State=eCommerce_State_UpgradeTrial;
return true;
}
else if(m_eCommerce_State==eCommerce_State_Error)
{
UINT uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
C4JStorage::EMessageResult result = ui.RequestMessageBox( IDS_PRO_UNLOCKGAME_TITLE, IDS_NO_DLCOFFERS, uiIDA,1,ProfileManager.GetPrimaryPad());
return true;
}
else
{
// commerce is busy
return false;
}
}
std::vector<SonyCommerce::ProductInfo>* CConsoleMinecraftApp::GetProductList(int iIndex)
{
if((m_bCommerceProductListRetrieved==false) || (m_bProductListAdditionalDetailsRetrieved==false) )
{
return NULL;
}
return &m_ProductListA[iIndex];
}
bool CConsoleMinecraftApp::DLCAlreadyPurchased(char *pchTitle)
{
// find the DLC
for(int i=0;i<m_ProductListCategoriesC;i++)
{
for(int j=0;j<m_ProductListA[i].size();j++)
{
std::vector<SonyCommerce::ProductInfo>* pProductList=&m_ProductListA[i];
AUTO_VAR(itEnd, pProductList->end());
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for (AUTO_VAR(it, pProductList->begin()); it != itEnd; it++)
{
SonyCommerce::ProductInfo Info=*it;
if(strcmp(pchTitle,Info.skuId)==0)
{
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if(Info.purchasabilityFlag==SCE_NP_COMMERCE2_SKU_PURCHASABILITY_FLAG_OFF)
{
return true;
}
else
{
return false;
}
}
}
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}
}
return false;
}
////////////////////
// Commerce callbacks
/////////////////////
void CConsoleMinecraftApp::CommerceInitCallback(LPVOID lpParam,int err)
{
CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0)
{
pClass->m_eCommerce_State=eCommerce_State_GetCategories;
}
else
{
pClass->m_eCommerce_State=eCommerce_State_Error;
pClass->m_ProductListCategoriesC=0;
pClass->m_bCommerceCategoriesRetrieved=true;
}
}
void CConsoleMinecraftApp::CommerceGetCategoriesCallback(LPVOID lpParam,int err)
{
CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0)
{
pClass->m_ProductListCategoriesC=pClass->m_CategoryInfo.countOfSubCategories;
// allocate the memory for the product info for each categories
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if(pClass->m_CategoryInfo.countOfSubCategories>0)
{
pClass->m_ProductListA = (std::vector<SonyCommerce::ProductInfo> *) new std::vector<SonyCommerce::ProductInfo> [pClass->m_CategoryInfo.countOfSubCategories];
pClass->m_eCommerce_State=eCommerce_State_GetProductList;
}
else
{
pClass->m_eCommerce_State=eCommerce_State_Online;
}
}
else
{
pClass->m_ProductListCategoriesC=0;
pClass->m_eCommerce_State=eCommerce_State_Error;
}
pClass->m_bCommerceCategoriesRetrieved=true;
}
void CConsoleMinecraftApp::CommerceGetProductListCallback(LPVOID lpParam,int err)
{
CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0)
{
pClass->m_ProductListRetrievedC++;
// if we have more info to get, keep going with the next call
if(pClass->m_ProductListRetrievedC==pClass->m_CategoryInfo.countOfSubCategories)
{
// we're done, so now retrieve the additional product details for each product
pClass->m_eCommerce_State=eCommerce_State_AddProductInfoDetailed;
pClass->m_bCommerceProductListRetrieved=true;
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}
else
{
pClass->m_eCommerce_State=eCommerce_State_GetProductList;
}
}
else
{
pClass->m_eCommerce_State=eCommerce_State_Error;
pClass->m_bCommerceProductListRetrieved=true;
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}
}
// void CConsoleMinecraftApp::CommerceGetDetailedProductInfoCallback(LPVOID lpParam,int err)
// {
// CConsoleMinecraftApp *pScene=(CConsoleMinecraftApp *)lpParam;
//
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// if(err==0)
// {
// pScene->m_eCommerce_State=eCommerce_State_Idle;
// //pScene->m_bCommerceProductListRetrieved=true;
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// }
// //printf("Callback hit, error 0x%08x\n", err);
//
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// }
void CConsoleMinecraftApp::CommerceAddDetailedProductInfoCallback(LPVOID lpParam,int err)
{
CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0)
{
// increment the current product counter. When this gets to the end of the products, move to the next category
pClass->m_iCurrentProduct++;
std::vector<SonyCommerce::ProductInfo>*pvProductList=&pClass->m_ProductListA[pClass->m_iCurrentCategory];
// if there are no more products in this category, move to the next category (there may be no products in the category)
if(pClass->m_iCurrentProduct>=pvProductList->size())
{
// MGH - change this to a while loop so we can skip empty categories.
do
{
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pClass->m_iCurrentCategory++;
}while(pClass->m_ProductListA[pClass->m_iCurrentCategory].size() == 0 && pClass->m_iCurrentCategory<pClass->m_ProductListCategoriesC);
pClass->m_iCurrentProduct=0;
if(pClass->m_iCurrentCategory==pClass->m_ProductListCategoriesC)
{
// there are no more categories, so we're done
pClass->m_eCommerce_State=eCommerce_State_RegisterDLC;
pClass->m_bProductListAdditionalDetailsRetrieved=true;
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}
else
{
// continue with the next category
pClass->m_eCommerce_State=eCommerce_State_AddProductInfoDetailed;
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}
}
else
{
// continue with the next product
pClass->m_eCommerce_State=eCommerce_State_AddProductInfoDetailed;
}
}
else
{
pClass->m_eCommerce_State=eCommerce_State_Error;
pClass->m_bProductListAdditionalDetailsRetrieved=true;
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pClass->m_iCurrentProduct=0;
pClass->m_iCurrentCategory=0;
}
}
void CConsoleMinecraftApp::CommerceCheckoutCallback(LPVOID lpParam,int err)
{
CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0)
{
}
pClass->m_eCommerce_State=eCommerce_State_Online;
}
void CConsoleMinecraftApp::CheckoutSessionStartedCallback(LPVOID lpParam,int err)
{
CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0)
pClass->m_eCommerce_State=eCommerce_State_Checkout_SessionStarted;
else
pClass->m_eCommerce_State=eCommerce_State_Error;
}
void CConsoleMinecraftApp::DownloadAlreadyPurchasedSessionStartedCallback(LPVOID lpParam,int err)
{
CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0)
pClass->m_eCommerce_State=eCommerce_State_DownloadAlreadyPurchased_SessionStarted;
else
pClass->m_eCommerce_State=eCommerce_State_Error;
}
void CConsoleMinecraftApp::UpgradeTrialSessionStartedCallback(LPVOID lpParam,int err)
{
CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0)
pClass->m_eCommerce_State=eCommerce_State_UpgradeTrial_SessionStarted;
else
pClass->m_eCommerce_State=eCommerce_State_Error;
}
bool CConsoleMinecraftApp::GetTrialFromName(char *pchDLCName)
{
if(pchDLCName[0]=='T')
{
return true;
}
return false;
}
eDLCContentType CConsoleMinecraftApp::GetDLCTypeFromName(char *pchDLCName)
{
char chDLCType[3];
chDLCType[0]=pchDLCName[1];
chDLCType[1]=pchDLCName[2];
chDLCType[2]=0;
app.DebugPrintf(6,"DLC - %s\n",pchDLCName);
if(strcmp(chDLCType,"SP")==0)
{
return e_DLC_SkinPack;
}
else if(strcmp(chDLCType,"GP")==0)
{
return e_DLC_Gamerpics;
}
else if(strcmp(chDLCType,"TH")==0)
{
return e_DLC_Themes;
}
else if(strcmp(chDLCType,"AV")==0)
{
return e_DLC_AvatarItems;
}
else if(strcmp(chDLCType,"MP")==0)
{
return e_DLC_MashupPacks;
}
else if(strcmp(chDLCType,"TP")==0)
{
return e_DLC_TexturePacks;
}
else
{
return e_DLC_NotDefined;
}
}
int CConsoleMinecraftApp::GetiConfigFromName(char *pchName)
{
char pchiConfig[5];
int iStrlen=strlen(pchName);
// last four character of DLC product name are the iConfig value
pchiConfig[0]=pchName[iStrlen-4];
pchiConfig[1]=pchName[iStrlen-3];
pchiConfig[2]=pchName[iStrlen-2];
pchiConfig[3]=pchName[iStrlen-1];
pchiConfig[4]=0;
return atoi(pchiConfig);
}
int CConsoleMinecraftApp::GetiFirstSkinFromName(char *pchName)
{
char pchiFirstSkin[5];
int iStrlen=strlen(pchName);
// last four character of DLC product name are the iConfig value
// four before that are the first skin id
pchiFirstSkin[0]=pchName[iStrlen-8];
pchiFirstSkin[1]=pchName[iStrlen-7];
pchiFirstSkin[2]=pchName[iStrlen-6];
pchiFirstSkin[3]=pchName[iStrlen-5];
pchiFirstSkin[4]=0;
return atoi(pchiFirstSkin);
}
// void CConsoleMinecraftApp::SetVoiceChatAndUGCRestricted(bool bRestricted)
//{
// m_bVoiceChatAndUGCRestricted=bRestricted;
//}
// bool CConsoleMinecraftApp::GetVoiceChatAndUGCRestricted(void)
//{
// return m_bVoiceChatAndUGCRestricted;
//}
int CConsoleMinecraftApp::GetCommerceState()
{
return m_eCommerce_State;
}
void CConsoleMinecraftApp::SetBootedFromDiscPatch()
{
m_bBootedFromDiscPatch=true;
}
bool CConsoleMinecraftApp::GetBootedFromDiscPatch()
{
return m_bBootedFromDiscPatch;
}
void CConsoleMinecraftApp::SetDiscPatchUsrDir(char *chPatchDir)
{
strcpy(m_usrdirPathBDPatch,chPatchDir);
}
char * CConsoleMinecraftApp::GetDiscPatchUsrDir()
{
return m_usrdirPathBDPatch;
}
char *PatchFilelist[] =
{
"PS3/PS3ProductCodes.bin",
"Common/Media/MediaPS3.arc",
// patch 7
"PS3/Sound/Minecraft.msscmp",
"font/Default.png",
// "font/Mojangles_7.png",
// "font/Mojangles_11.png",
// "/TitleUpdate/res/font/Default.png",
"/TitleUpdate/res/font/Mojangles_7.png",
"/TitleUpdate/res/font/Mojangles_11.png",
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"music/music/creative1.binka",
"music/music/creative2.binka",
"music/music/creative3.binka",
"music/music/creative4.binka",
"music/music/creative5.binka",
"music/music/creative6.binka",
"music/music/menu1.binka",
"music/music/menu2.binka",
"music/music/menu3.binka",
"music/music/menu4.binka",
NULL
};
bool CConsoleMinecraftApp::IsFileInPatchList(LPCSTR lpFileName)
{
int i = 0;
app.DebugPrintf("*** CConsoleMinecraftApp::IsFileInPatchList\n");
while(PatchFilelist[i])
{
#ifndef _CONTENT_PACKAGE
app.DebugPrintf("*** Patch file? Comparing %s to %s\n",lpFileName,PatchFilelist[i]);
#endif
if(strcmp(lpFileName,PatchFilelist[i])==0)
{
return true;
}
i++;
}
return false;
}
char * CConsoleMinecraftApp::GetBDUsrDirPath(const char *pchFilename)
{
char *pchUsrDir;
DebugPrintf("*** CConsoleMinecraftApp::GetBDUsrDirPath - check %s\n",pchFilename);
if(IsFileInPatchList(pchFilename))
{
// does this file need to be loaded from the patch directory?
DebugPrintf("*** BufferedImage::BufferedImage - Found a patched file %s\n",pchFilename);
return GetDiscPatchUsrDir();
}
else
{
return getUsrDirPath();
}
}
bool CConsoleMinecraftApp::CheckForEmptyStore(int iPad)
{
SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo();
bool bEmptyStore=true;
if(pCategories!=NULL)
{
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if(pCategories->countOfProducts>0)
{
bEmptyStore=false;
}
else
{
for(int i=0;i<pCategories->countOfSubCategories;i++)
{
std::vector<SonyCommerce::ProductInfo>*pvProductInfo=app.GetProductList(i);
if(pvProductInfo->size()>0)
{
bEmptyStore=false;
break;
}
}
}
}
if(bEmptyStore)
{
UINT uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
C4JStorage::EMessageResult result = ui.RequestMessageBox( IDS_DOWNLOADABLE_CONTENT_OFFERS, IDS_NO_DLCOFFERS, uiIDA,1,iPad);
}
return bEmptyStore;
}