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MinecraftConsoles/Minecraft.World/GiveItemCommand.h

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#pragma once
#include "Command.h"
class GameCommandPacket;
class GiveItemCommand : public Command
{
public:
virtual EGameCommand getId();
virtual void execute(std::shared_ptr<CommandSender> source, byteArray commandData);
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public:
static std::shared_ptr<GameCommandPacket> preparePacket(std::shared_ptr<Player> player, int item, int amount = 1, int aux = 0, const wstring &tag = L"");
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};