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MinecraftConsoles/Minecraft.World/ResultSlot.h

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#pragma once
#include "Slot.h"
class ResultSlot : public Slot
{
private:
std::shared_ptr<Container> craftSlots;
Player *player; // This can't be a std::shared_ptr, as we create a result slot in the inventorymenu in the Player ctor
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int removeCount;
public:
ResultSlot(Player *player, std::shared_ptr<Container> craftSlots, std::shared_ptr<Container> container, int id, int x, int y);
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virtual ~ResultSlot() {}
virtual bool mayPlace(std::shared_ptr<ItemInstance> item);
virtual std::shared_ptr<ItemInstance> remove(int c);
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protected:
virtual void onQuickCraft(std::shared_ptr<ItemInstance> picked, int count);
virtual void checkTakeAchievements(std::shared_ptr<ItemInstance> carried);
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public:
virtual void onTake(std::shared_ptr<Player> player, std::shared_ptr<ItemInstance> carried);
virtual bool mayCombine(std::shared_ptr<ItemInstance> item); // 4J Added
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};