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MinecraftConsoles/Minecraft.Client/CowModel.h

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#pragma once
#include "QuadrupedModel.h"
class CowModel : public QuadrupedModel
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{
public:
CowModel();
// virtual void render(std::shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
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// virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale);
};