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MinecraftConsoles/Minecraft.Client/ServerCommandDispatcher.h

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#pragma once
#include "..\Minecraft.World\CommandDispatcher.h"
#include "..\Minecraft.World\AdminLogCommand.h"
class ServerCommandDispatcher : public CommandDispatcher, public AdminLogCommand
{
public:
ServerCommandDispatcher();
void logAdminCommand(std::shared_ptr<CommandSender> source, int type, ChatPacket::EChatPacketMessage messageType, const wstring& message = L"", int customData = -1, const wstring& additionalMessage = L"");
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};