29 lines
431 B
C
29 lines
431 B
C
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#pragma once
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#include "BlockSource.h"
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class Level;
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class BlockSourceImpl : public BlockSource
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{
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private:
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Level *world;
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int x;
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int y;
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int z;
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public:
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BlockSourceImpl(Level *world, int x, int y, int z);
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Level *getWorld();
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double getX();
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double getY();
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double getZ();
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int getBlockX();
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int getBlockY();
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int getBlockZ();
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Tile *getType();
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int getData();
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Material *getMaterial();
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shared_ptr<TileEntity> getEntity();
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};
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