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MinecraftConsoles/Minecraft.Client/BookModel.h

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#pragma once
#include "Model.h"
class BookModel : public Model
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{
public:
ModelPart *leftLid, *rightLid;
ModelPart *leftPages, *rightPages;
ModelPart *flipPage1, *flipPage2;
ModelPart *seam;
BookModel();
virtual void render(std::shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
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virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, unsigned int uiBitmaskOverrideAnim=0);
};