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MinecraftConsoles/Minecraft.Client/TeleportCommand.h

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#pragma once
#include "..\Minecraft.World\Command.h"
class TeleportCommand : public Command
{
public:
virtual EGameCommand getId();
virtual void execute(std::shared_ptr<CommandSender> source, byteArray commandData);
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static std::shared_ptr<GameCommandPacket> preparePacket(PlayerUID subject, PlayerUID destination);
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};