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MinecraftConsoles/Minecraft.World/PistonMovingPiece.h

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#include "EntityTile.h"
class PistonPieceEntity;
class PistonMovingPiece : public EntityTile
{
public:
PistonMovingPiece(int id);
protected:
virtual std::shared_ptr<TileEntity> newTileEntity(Level *level);
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public:
virtual void onPlace(Level *level, int x, int y, int z);
virtual void onRemove(Level *level, int x, int y, int z, int id, int data);
virtual bool mayPlace(Level *level, int x, int y, int z);
virtual bool mayPlace(Level *level, int x, int y, int z, int face);
virtual int getRenderShape();
virtual bool isSolidRender(bool isServerLevel = false);
virtual bool isCubeShaped();
virtual bool use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param;
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virtual int getResource(int data, Random *random, int playerBonusLevel);
virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus);
virtual void neighborChanged(Level *level, int x, int y, int z, int type);
static std::shared_ptr<TileEntity> newMovingPieceEntity(int block, int data, int facing, bool extending, bool isSourcePiston);
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virtual AABB *getAABB(Level *level, int x, int y, int z);
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
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AABB *getAABB(Level *level, int x, int y, int z, int tile, float progress, int facing);
private:
std::shared_ptr<PistonPieceEntity> getEntity(LevelSource *level, int x, int y, int z);
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public:
virtual int cloneTileId(Level *level, int x, int y, int z);
void registerIcons(IconRegister *iconRegister);
};