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MinecraftConsoles/Minecraft.Client/Common/UI/UIControl_Label.h

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#pragma once
#include "UIControl_Base.h"
class UIControl_Label : public UIControl_Base
{
private:
bool m_reinitEnabled;
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public:
UIControl_Label();
virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName);
void init(UIString label);
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virtual void ReInit();
void disableReinitialisation() { m_reinitEnabled = false; }
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};