#include "stdafx.h"
#include "net.minecraft.world.level.biome.h"
PlainsBiome::PlainsBiome(int id) : Biome(id)
{
friendlies.push_back(new MobSpawnerData(eTYPE_HORSE, 5, 2, 6));
decorator->treeCount = -999;
decorator->flowerCount = 4;
decorator->grassCount = 10;
}