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MinecraftConsoles/Minecraft.Client/SimpleIcon.h

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Initial commit
2026-03-01 12:16:08 +08:00
#pragma once
using namespace std;
#include "StitchedTexture.h"
// 4J Added this class to store the uv data that we have pre-calculated and loaded from a file
class SimpleIcon : public StitchedTexture
{
public:
feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00
SimpleIcon(const wstring &name, const wstring &filename, float u0, float v0, float u1, float v1);
Initial commit
2026-03-01 12:16:08 +08:00
};
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