17 lines
427 B
C
17 lines
427 B
C
|
|
#pragma once
|
||
|
|
#include "HumanoidMobRenderer.h"
|
||
|
|
|
||
|
|
class SkeletonRenderer : public HumanoidMobRenderer
|
||
|
|
{
|
||
|
|
private:
|
||
|
|
static ResourceLocation SKELETON_LOCATION;
|
||
|
|
static ResourceLocation WITHER_SKELETON_LOCATION;
|
||
|
|
|
||
|
|
public:
|
||
|
|
SkeletonRenderer();
|
||
|
|
|
||
|
|
protected:
|
||
|
|
virtual void scale(shared_ptr<LivingEntity> mob, float a);
|
||
|
|
void translateWeaponItem();
|
||
|
|
virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> entity);
|
||
|
|
};
|