20 lines
606 B
C
20 lines
606 B
C
|
|
#pragma once
|
||
|
|
#include "MobRenderer.h"
|
||
|
|
|
||
|
|
class BatModel;
|
||
|
|
|
||
|
|
class BatRenderer : public MobRenderer
|
||
|
|
{
|
||
|
|
static ResourceLocation BAT_LOCATION;
|
||
|
|
int modelVersion;
|
||
|
|
|
||
|
|
public:
|
||
|
|
BatRenderer();
|
||
|
|
virtual void render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a);
|
||
|
|
|
||
|
|
protected:
|
||
|
|
virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
|
||
|
|
virtual void scale(shared_ptr<LivingEntity> mob, float a);
|
||
|
|
virtual void setupPosition(shared_ptr<LivingEntity> mob, double x, double y, double z);
|
||
|
|
virtual void setupRotations(shared_ptr<LivingEntity> mob, float bob, float bodyRot, float a);
|
||
|
|
};
|