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MinecraftConsoles/Minecraft.Client/SilverfishRenderer.h

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#pragma once
#include "MobRenderer.h"
class Silverfish;
class SilverfishRenderer : public MobRenderer
{
private:
//int modelVersion;
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static ResourceLocation SILVERFISH_LOCATION;
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public:
SilverfishRenderer();
protected:
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float getFlipDegrees(shared_ptr<LivingEntity> spider);
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public:
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virtual void render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a);
virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
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protected:
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virtual int prepareArmor(shared_ptr<LivingEntity> _silverfish, int layer, float a);
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};