2026-03-01 12:16:08 +08:00
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#include "stdafx.h"
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#include "StoneTile.h"
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StoneTile::StoneTile(int id) : Tile(id, Material::stone)
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{
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}
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int StoneTile::getResource(int data, Random *random, int playerBonusLevel)
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{
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2026-03-01 11:00:23 -06:00
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return Tile::cobblestone_Id;
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2026-03-01 12:16:08 +08:00
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}
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