December 2014 files
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20
Minecraft.Client/BatModel.h
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20
Minecraft.Client/BatModel.h
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#pragma once
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#include "Model.h"
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class BatModel : public Model
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{
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private:
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ModelPart *head;
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ModelPart *body;
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ModelPart *rightWing;
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ModelPart *leftWing;
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ModelPart *rightWingTip;
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ModelPart *leftWingTip;
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public:
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BatModel();
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int modelVersion();
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virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
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};
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