December 2014 files
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@@ -3,11 +3,14 @@
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class BoatRenderer : public EntityRenderer
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{
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private:
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static ResourceLocation BOAT_LOCATION;
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protected:
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Model *model;
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public:
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BoatRenderer();
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virtual void render(shared_ptr<Entity> boat, double x, double y, double z, float rot, float a);
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virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
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};
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