December 2014 files

This commit is contained in:
Loki Rautio
2026-03-01 11:00:23 -06:00
parent b691c43c44
commit 8fd3ac6e37
2049 changed files with 260190 additions and 134787 deletions

View File

@@ -48,12 +48,41 @@ class SQRNetworkPlayer
SNP_TYPE_REMOTE, // On host - this player's m_rupdCtx can be used to communicate from between the host and this player. On clients - this is a remote player that cannot be communicated with
} eSQRNetworkPlayerType;
enum AckFlags
{
e_flag_AckUnknown,
e_flag_AckNotRequested,
e_flag_AckRequested,
e_flag_AckReturning
};
class DataPacketHeader
{
unsigned short m_dataSize;
unsigned short m_ackFlags;
public:
DataPacketHeader() : m_dataSize(0), m_ackFlags(e_flag_AckUnknown) {}
DataPacketHeader(int dataSize, AckFlags ackFlags) : m_dataSize(dataSize), m_ackFlags(ackFlags) { }
AckFlags GetAckFlags() { return (AckFlags)m_ackFlags;}
int GetDataSize() { return m_dataSize; }
};
#ifndef _CONTENT_PACKAGE
std::vector<__int64> m_ackStats;
int m_minAckTime;
int m_maxAckTime;
int m_totalAcks;
__int64 m_totalAckTime;
int m_averageAckTime;
#endif
class QueuedSendBlock
{
public:
unsigned char *start;
unsigned char *end;
unsigned char *current;
AckFlags ack;
};
class InitSendData
@@ -75,11 +104,26 @@ class SQRNetworkPlayer
void InitialDataReceived(InitSendData *ISD); // Only for remote players as viewed from the host, this is set when the host has received confirmation that the client has received the small id for this player, ie it is now safe to send data to
bool HasSmallIdConfirmed();
void SendData( SQRNetworkPlayer *pPlayerTarget, const void *data, unsigned int dataSize );
void SendData( SQRNetworkPlayer *pPlayerTarget, const void *data, unsigned int dataSize, bool ack );
void ConfirmReady();
void SendInternal(const void *data, unsigned int dataSize);
void SendInternal(const void *data, unsigned int dataSize, AckFlags ackFlags);
void SendMoreInternal();
int GetPacketDataSize();
int ReadDataPacket(void* data, int dataSize);
int WriteDataPacket(const void* data, int dataSize, AckFlags ackFlags);
void ReadAck();
void WriteAck();
int GetOutstandingAckCount();
int GetSendQueueSizeBytes();
int GetSendQueueSizeMessages();
int GetTotalOutstandingAckCount();
int GetTotalSendQueueBytes();
int GetTotalSendQueueMessages();
#ifdef __PSVITA__
void SendInternal_VitaAdhoc(const void *data, unsigned int dataSize, EAdhocDataTag tag = e_dataTag_Normal);
void SendMoreInternal_VitaAdhoc();
@@ -99,5 +143,9 @@ class SQRNetworkPlayer
wchar_t m_name[21];
uintptr_t m_customData;
CRITICAL_SECTION m_csQueue;
CRITICAL_SECTION m_csAcks;
std::queue<QueuedSendBlock> m_sendQueue;
int m_totalBytesInSendQueue;
int m_acksOutstanding;
};