December 2014 files
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@@ -169,6 +169,9 @@ public:
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// Returns true if lower scenes in this scenes layer, or in any layer below this scenes layers should be hidden
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virtual bool hidesLowerScenes() { return m_hasTickedOnce; }
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// Returns true if this scene should block input to lower scenes (works like hidesLowerScenes but doesn't interfere with rendering)
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virtual bool blocksInput() { return false; }
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// returns main panel if controls are not living in the root
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virtual UIControl* GetMainPanel();
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@@ -251,6 +254,9 @@ public:
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#ifdef _XBOX_ONE
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virtual void HandleDLCLicenseChange() {}
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#endif
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virtual void HandleMessage(EUIMessage message, void *data);
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void registerSubstitutionTexture(const wstring &textureName, PBYTE pbData, DWORD dwLength, bool deleteData = false);
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bool hasRegisteredSubstitutionTexture(const wstring &textureName);
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@@ -260,6 +266,7 @@ public:
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protected:
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#ifdef _DURANGO
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virtual long long getDefaultGtcButtons() { return _360_GTC_BACK; }
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#endif
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