December 2014 files

This commit is contained in:
Loki Rautio
2026-03-01 11:00:23 -06:00
parent b691c43c44
commit 8fd3ac6e37
2049 changed files with 260190 additions and 134787 deletions

View File

@@ -1,15 +1,17 @@
#pragma once
#include "Model.h"
#include "TileRenderer.h"
#include "Tesselator.h"
#include "Textures.h"
#include "ItemInHandRenderer.h"
#include "ResourceLocation.h"
class Tile;
class Entity;
class Level;
class AABB;
class IconRegister;
class ResourceLocation;
using namespace std;
@@ -24,7 +26,11 @@ protected:
EntityRenderDispatcher *entityRenderDispatcher;
private:
Model *model; // 4J - TODO - check why exactly this is here, it seems to get shadowed by classes inheriting from this by their own
static ResourceLocation SHADOW_LOCATION;
protected:
Model *model; // TODO 4J: Check why exactly this is here, it seems to get shadowed by classes inheriting from this by their own
protected:
TileRenderer *tileRenderer; // 4J - changed to protected so derived classes can use instead of shadowing their own
@@ -38,11 +44,12 @@ public:
public:
virtual void render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a) = 0;
protected:
virtual void bindTexture(int resourceName); // 4J - added
virtual void bindTexture(const wstring& resourceName);
virtual void bindTexture(shared_ptr<Entity> entity);
virtual void bindTexture(ResourceLocation *location);
virtual bool bindTexture(const wstring& urlTexture, int backupTexture);
virtual bool bindTexture(const wstring& urlTexture, const wstring& backupTexture);
virtual bool bindTexture(const wstring& urlTexture, int backupTexture); // 4J added
virtual bool bindTexture(const wstring& urlTexture, const wstring& backupTexture);
virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
private:
virtual void renderFlame(shared_ptr<Entity> e, double x, double y, double z, float a);
virtual void renderShadow(shared_ptr<Entity> e, double x, double y, double z, float pow, float a);