December 2014 files
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@@ -4,11 +4,13 @@
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class GiantMobRenderer : public MobRenderer
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{
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private:
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static ResourceLocation ZOMBIE_LOCATION;
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float _scale;
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public:
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GiantMobRenderer(Model *model, float shadow, float scale);
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protected:
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virtual void scale(shared_ptr<Mob> mob, float a);
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virtual void scale(shared_ptr<LivingEntity> mob, float a);
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virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
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};
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