December 2014 files

This commit is contained in:
Loki Rautio
2026-03-01 11:00:23 -06:00
parent b691c43c44
commit 8fd3ac6e37
2049 changed files with 260190 additions and 134787 deletions

View File

@@ -4,6 +4,7 @@
#include "entityRenderDispatcher.h"
//#include "ItemFrame"
#include "ItemFrameRenderer.h"
#include "TextureAtlas.h"
#include "..\Minecraft.World\JavaMath.h"
#include "..\Minecraft.World\net.minecraft.world.entity.Item.h"
@@ -18,6 +19,8 @@
#include "CompassTexture.h"
#include "Minimap.h"
ResourceLocation ItemFrameRenderer::MAP_BACKGROUND_LOCATION = ResourceLocation(TN_MISC_MAPBG);
void ItemFrameRenderer::registerTerrainTextures(IconRegister *iconRegister)
{
backTexture = iconRegister->registerIcon(L"itemframe_back");
@@ -52,7 +55,7 @@ void ItemFrameRenderer::drawFrame(shared_ptr<ItemFrame> itemFrame)
Minecraft *pMinecraft=Minecraft::GetInstance();
glPushMatrix();
entityRenderDispatcher->textures->bindTexture(TN_TERRAIN);
entityRenderDispatcher->textures->bindTexture(&TextureAtlas::LOCATION_BLOCKS);
glRotatef(itemFrame->yRot, 0, 1, 0);
Tile *wood = Tile::wood;
@@ -134,7 +137,7 @@ void ItemFrameRenderer::drawItem(shared_ptr<ItemFrame> entity)
if (itemEntity->getItem()->getItem() == Item::map)
{
entityRenderDispatcher->textures->bindTexture(TN_MISC_MAPBG);
entityRenderDispatcher->textures->bindTexture(&MAP_BACKGROUND_LOCATION);
Tesselator *t = Tesselator::getInstance();
glRotatef(180, 0, 1, 0);