December 2014 files
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@@ -19,6 +19,8 @@ public:
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ItemRenderer();
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virtual ~ItemRenderer();
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virtual void render(shared_ptr<Entity> _itemEntity, double x, double y, double z, float rot, float a);
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virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> entity);
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virtual ResourceLocation *getTextureLocation(int iconType);
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private:
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virtual void renderItemBillboard(shared_ptr<ItemEntity> entity, Icon *icon, int count, float a, float red, float green, float blue);
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