December 2014 files
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15
Minecraft.Client/LeashKnotModel.h
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15
Minecraft.Client/LeashKnotModel.h
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#pragma once
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#include "Model.h"
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class LeashKnotModel : public Model
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{
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public:
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ModelPart *knot;
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LeashKnotModel();
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LeashKnotModel(int u, int v, int tw, int th);
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void _init(int u, int v, int tw, int th);
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virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
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virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0);
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};
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