December 2014 files

This commit is contained in:
Loki Rautio
2026-03-01 11:00:23 -06:00
parent b691c43c44
commit 8fd3ac6e37
2049 changed files with 260190 additions and 134787 deletions

View File

@@ -6,6 +6,8 @@ class ClientConnection;
class Minecraft;
class Level;
//#define STRESS_TEST_MOVE
class MultiplayerLocalPlayer : public LocalPlayer
{
private:
@@ -20,8 +22,8 @@ private:
double xLast, yLast1, yLast2, zLast;
float yRotLast, xRotLast;
public:
virtual bool hurt(DamageSource *source, int dmg);
virtual void heal(int heal);
virtual bool hurt(DamageSource *source, float dmg);
virtual void heal(float heal);
virtual void tick();
private:
bool lastOnGround;
@@ -41,23 +43,30 @@ public:
virtual void swing();
virtual void respawn();
protected:
virtual void actuallyHurt(DamageSource *source, int dmg);
virtual void actuallyHurt(DamageSource *source, float dmg);
// 4J Added override to capture event for tutorial messages
virtual void completeUsingItem();
// 4J Added overrides to capture events for tutorial
virtual void onEffectAdded(MobEffectInstance *effect);
virtual void onEffectUpdated(MobEffectInstance *effect);
virtual void onEffectUpdated(MobEffectInstance *effect, bool doRefreshAttributes);
virtual void onEffectRemoved(MobEffectInstance *effect);
public:
virtual void closeContainer();
virtual void hurtTo(int newHealth, ETelemetryChallenges damageSource);
void clientSideCloseContainer();
virtual void hurtTo(float newHealth, ETelemetryChallenges damageSource);
virtual void awardStat(Stat *stat, byteArray param);
void awardStatFromServer(Stat *stat, byteArray param);
void onUpdateAbilities();
bool isLocalPlayer();
protected:
virtual void sendRidingJump();
public:
virtual void sendOpenInventory();
// 4J - send the custom skin texture data if there is one
//void CustomSkin(PBYTE pbData, DWORD dwBytes);
@@ -70,4 +79,9 @@ public:
// 4J Added
virtual void setAndBroadcastCustomSkin(DWORD skinId);
virtual void setAndBroadcastCustomCape(DWORD capeId);
// 4J added for testing
#ifdef STRESS_TEST_MOVE
void StressTestMove(double *tempX, double *tempY, double *tempZ);
#endif
};