December 2014 files
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@@ -104,7 +104,6 @@ public:
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static void GetInviteDataAndProcess(sce::Toolkit::NP::MessageAttachment* pInvite);
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static bool GetAdhocStatus() { return m_adhocStatus; }
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int sendDataPacket(SceNetInAddr addr, EAdhocDataTag tag, void* data, int dataSize);
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int sendDataPacket(SceNetInAddr addr, void* data, int dataSize);
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@@ -125,6 +124,7 @@ private:
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bool m_nextIdleReasonIsFull;
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bool m_isHosting;
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SceNetInAddr m_localIPAddr;
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SceNetInAddr m_hostIPAddr;
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SceNpMatching2RoomMemberId m_localMemberId;
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SceNpMatching2RoomMemberId m_hostMemberId; // if we're not the host
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int m_localPlayerCount;
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@@ -316,6 +316,7 @@ private:
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public:
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static void AttemptPSNSignIn(int (*SignInCompleteCallbackFn)(void *pParam, bool bContinue, int pad), void *pParam, bool callIfFailed = false);
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static void AttemptAdhocSignIn(int (*SignInCompleteCallbackFn)(void *pParam, bool bContinue, int pad), void *pParam, bool callIfFailed = false);
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static int (*s_SignInCompleteCallbackFn)(void *pParam, bool bContinue, int pad);
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static bool s_signInCompleteCallbackIfFailed;
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static void *s_SignInCompleteParam;
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