December 2014 files
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@@ -7,6 +7,7 @@
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#include "..\Minecraft.World\Entity.h"
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#include "..\Minecraft.World\Level.h"
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ResourceLocation SignRenderer::SIGN_LOCATION = ResourceLocation(TN_ITEM_SIGN);
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SignRenderer::SignRenderer()
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{
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@@ -45,7 +46,7 @@ void SignRenderer::render(shared_ptr<TileEntity> _sign, double x, double y, doub
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signModel->cube2->visible = false;
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}
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bindTexture(TN_ITEM_SIGN); // 4J was L"/item/sign.png"
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bindTexture(&SIGN_LOCATION); // 4J was L"/item/sign.png"
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glPushMatrix();
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glScalef(size, -size, -size);
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