December 2014 files

This commit is contained in:
Loki Rautio
2026-03-01 11:00:23 -06:00
parent b691c43c44
commit 8fd3ac6e37
2049 changed files with 260190 additions and 134787 deletions

View File

@@ -7,13 +7,15 @@
#include "EntityRenderDispatcher.h"
#include "SnowManRenderer.h"
ResourceLocation SnowManRenderer::SNOWMAN_LOCATION = ResourceLocation(TN_MOB_SNOWMAN);
SnowManRenderer::SnowManRenderer() : MobRenderer(new SnowManModel(), 0.5f)
{
model = (SnowManModel *) MobRenderer::model;
this->setArmor(model);
}
void SnowManRenderer::additionalRendering(shared_ptr<Mob> _mob, float a)
void SnowManRenderer::additionalRendering(shared_ptr<LivingEntity> _mob, float a)
{
// 4J - original version used generics and thus had an input parameter of type SnowMan rather than shared_ptr<Mob> we have here -
// do some casting around instead
@@ -34,8 +36,13 @@ void SnowManRenderer::additionalRendering(shared_ptr<Mob> _mob, float a)
glScalef(s, -s, s);
}
this->entityRenderDispatcher->itemInHandRenderer->renderItem(mob, headGear, 0);
entityRenderDispatcher->itemInHandRenderer->renderItem(mob, headGear, 0);
glPopMatrix();
}
}
ResourceLocation *SnowManRenderer::getTextureLocation(shared_ptr<Entity> mob)
{
return &SNOWMAN_LOCATION;
}