December 2014 files
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@@ -38,7 +38,7 @@ VillagerGolemModel::VillagerGolemModel(float g, float yOffset)
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void VillagerGolemModel::render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
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{
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setupAnim(time, r, bob, yRot, xRot, scale);
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setupAnim(time, r, bob, yRot, xRot, scale, entity);
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head->render(scale, usecompiled);
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body->render(scale, usecompiled);
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@@ -48,7 +48,7 @@ void VillagerGolemModel::render(shared_ptr<Entity> entity, float time, float r,
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arm1->render(scale, usecompiled);
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}
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void VillagerGolemModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, unsigned int uiBitmaskOverrideAnim)
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void VillagerGolemModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim)
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{
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head->yRot = yRot / (float) (180 / PI);
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head->xRot = xRot / (float) (180 / PI);
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@@ -59,7 +59,7 @@ void VillagerGolemModel::setupAnim(float time, float r, float bob, float yRot, f
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leg1->yRot = 0;
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}
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void VillagerGolemModel::prepareMobModel(shared_ptr<Mob> mob, float time, float r, float a)
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void VillagerGolemModel::prepareMobModel(shared_ptr<LivingEntity> mob, float time, float r, float a)
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{
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shared_ptr<VillagerGolem> vg = dynamic_pointer_cast<VillagerGolem>(mob);
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int attackTick = vg->getAttackAnimationTick();
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