December 2014 files
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@@ -40,9 +40,9 @@ int VillagerZombieModel::version()
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return 10;
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}
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void VillagerZombieModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, unsigned int uiBitmaskOverrideAnim)
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void VillagerZombieModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim)
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{
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HumanoidModel::setupAnim(time, r, bob, yRot, xRot, scale, uiBitmaskOverrideAnim);
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HumanoidModel::setupAnim(time, r, bob, yRot, xRot, scale, entity, uiBitmaskOverrideAnim);
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float attack2 = Mth::sin(attackTime * PI);
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float attack = Mth::sin((1 - (1 - attackTime) * (1 - attackTime)) * PI);
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