December 2014 files
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17
Minecraft.Client/WitchModel.h
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17
Minecraft.Client/WitchModel.h
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#pragma once
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#include "VillagerModel.h"
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class WitchModel : public VillagerModel
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{
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public:
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bool holdingItem;
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private:
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ModelPart *mole;
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ModelPart *hat;
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public:
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WitchModel(float g);
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virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0);
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int getModelVersion();
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};
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