December 2014 files

This commit is contained in:
Loki Rautio
2026-03-01 11:00:23 -06:00
parent b691c43c44
commit 8fd3ac6e37
2049 changed files with 260190 additions and 134787 deletions

View File

@@ -1,5 +1,4 @@
#pragma once
#include "HumanoidMobRenderer.h"
class VillagerZombieModel;
@@ -8,6 +7,10 @@ class Zombie;
class ZombieRenderer : public HumanoidMobRenderer
{
private:
static ResourceLocation ZOMBIE_PIGMAN_LOCATION;
static ResourceLocation ZOMBIE_LOCATION;
static ResourceLocation ZOMBIE_VILLAGER_LOCATION;
HumanoidModel *defaultModel;
VillagerZombieModel *villagerModel;
@@ -24,18 +27,19 @@ public:
ZombieRenderer();
protected:
void createArmorParts();
int prepareArmor(shared_ptr<Mob> _mob, int layer, float a);
virtual void createArmorParts();
virtual int prepareArmor(shared_ptr<LivingEntity> _mob, int layer, float a);
public:
void render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a);
virtual void render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a);
virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> entity);
protected:
void additionalRendering(shared_ptr<Mob> _mob, float a);
virtual void additionalRendering(shared_ptr<LivingEntity> _mob, float a);
private:
void swapArmor(shared_ptr<Zombie> mob);
virtual void swapArmor(shared_ptr<Zombie> mob);
protected:
void setupRotations(shared_ptr<Mob> _mob, float bob, float bodyRot, float a);
virtual void setupRotations(shared_ptr<LivingEntity> _mob, float bob, float bodyRot, float a);
};