December 2014 files
This commit is contained in:
@@ -26,7 +26,7 @@ bool EmptyLevelChunk::isAt(int x, int z)
|
||||
|
||||
int EmptyLevelChunk::getHeightmap(int x, int z)
|
||||
{
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void EmptyLevelChunk::recalcBlockLights()
|
||||
@@ -140,15 +140,20 @@ void EmptyLevelChunk::unload(bool unloadTileEntities) // 4J - added parameter
|
||||
{
|
||||
}
|
||||
|
||||
bool EmptyLevelChunk::containsPlayer()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void EmptyLevelChunk::markUnsaved()
|
||||
{
|
||||
}
|
||||
|
||||
void EmptyLevelChunk::getEntities(shared_ptr<Entity> except, AABB bb, vector<shared_ptr<Entity> > &es)
|
||||
void EmptyLevelChunk::getEntities(shared_ptr<Entity> except, AABB bb, vector<shared_ptr<Entity> > &es, EntitySelector *selector)
|
||||
{
|
||||
}
|
||||
|
||||
void EmptyLevelChunk::getEntitiesOfClass(const type_info& ec, AABB bb, vector<shared_ptr<Entity> > &es)
|
||||
void EmptyLevelChunk::getEntitiesOfClass(const type_info& ec, AABB bb, vector<shared_ptr<Entity> > &es, EntitySelector *selector)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -168,12 +173,12 @@ void EmptyLevelChunk::setBlocks(byteArray newBlocks, int sub)
|
||||
|
||||
int EmptyLevelChunk::getBlocksAndData(byteArray data, int x0, int y0, int z0, int x1, int y1, int z1, int p, bool includeLighting/* = true*/)
|
||||
{
|
||||
int xs = x1 - x0;
|
||||
int ys = y1 - y0;
|
||||
int zs = z1 - z0;
|
||||
int xs = x1 - x0;
|
||||
int ys = y1 - y0;
|
||||
int zs = z1 - z0;
|
||||
|
||||
int s = xs * ys * zs;
|
||||
int len;
|
||||
int s = xs * ys * zs;
|
||||
int len;
|
||||
if( includeLighting )
|
||||
{
|
||||
len = s + s / 2 * 3;
|
||||
@@ -184,20 +189,20 @@ int EmptyLevelChunk::getBlocksAndData(byteArray data, int x0, int y0, int z0, in
|
||||
}
|
||||
|
||||
|
||||
Arrays::fill(data, p, p + len, (byte) 0);
|
||||
return len;
|
||||
Arrays::fill(data, p, p + len, (byte) 0);
|
||||
return len;
|
||||
}
|
||||
|
||||
int EmptyLevelChunk::setBlocksAndData(byteArray data, int x0, int y0, int z0, int x1, int y1, int z1, int p, bool includeLighting/* = true*/)
|
||||
{
|
||||
int xs = x1 - x0;
|
||||
int ys = y1 - y0;
|
||||
int zs = z1 - z0;
|
||||
int xs = x1 - x0;
|
||||
int ys = y1 - y0;
|
||||
int zs = z1 - z0;
|
||||
|
||||
int s = xs * ys * zs;
|
||||
int s = xs * ys * zs;
|
||||
if( includeLighting )
|
||||
{
|
||||
return s + s / 2 * 3;
|
||||
return s + s / 2 * 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user