December 2014 files
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@@ -49,14 +49,14 @@ private:
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* @return
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*/
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public:
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static int getDamageProtection(shared_ptr<Inventory> inventory, DamageSource *source);
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static int getDamageProtection(ItemInstanceArray armor, DamageSource *source);
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private:
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class GetDamageBonusIteration : public EnchantmentIterationMethod
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{
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public:
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int sum;
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shared_ptr<Mob> target;
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float sum;
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shared_ptr<LivingEntity> target;
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virtual void doEnchantment(Enchantment *enchantment, int level);
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};
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@@ -70,18 +70,18 @@ private:
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* @return
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*/
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public:
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static int getDamageBonus(shared_ptr<Inventory> inventory, shared_ptr<Mob> target);
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static int getKnockbackBonus(shared_ptr<Inventory> inventory, shared_ptr<Mob> target);
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static int getFireAspect(shared_ptr<Mob> source);
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static int getOxygenBonus(shared_ptr<Inventory> inventory);
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static int getDiggingBonus(shared_ptr<Inventory> inventory);
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static int getDigDurability(shared_ptr<Inventory> inventory);
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static bool hasSilkTouch(shared_ptr<Inventory> inventory);
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static int getDiggingLootBonus(shared_ptr<Inventory> inventory);
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static int getKillingLootBonus(shared_ptr<Inventory> inventory);
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static bool hasWaterWorkerBonus(shared_ptr<Inventory> inventory);
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static int getArmorThorns(shared_ptr<Mob> source);
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static shared_ptr<ItemInstance> getRandomItemWith(Enchantment *enchantment, shared_ptr<Mob> source);
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static float getDamageBonus(shared_ptr<LivingEntity> source, shared_ptr<LivingEntity> target);
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static int getKnockbackBonus(shared_ptr<LivingEntity> source, shared_ptr<LivingEntity> target);
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static int getFireAspect(shared_ptr<LivingEntity> source);
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static int getOxygenBonus(shared_ptr<LivingEntity> source);
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static int getDiggingBonus(shared_ptr<LivingEntity> source);
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static int getDigDurability(shared_ptr<LivingEntity> source);
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static bool hasSilkTouch(shared_ptr<LivingEntity> source);
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static int getDiggingLootBonus(shared_ptr<LivingEntity> source);
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static int getKillingLootBonus(shared_ptr<LivingEntity> source);
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static bool hasWaterWorkerBonus(shared_ptr<LivingEntity> source);
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static int getArmorThorns(shared_ptr<LivingEntity> source);
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static shared_ptr<ItemInstance> getRandomItemWith(Enchantment *enchantment, shared_ptr<LivingEntity> source);
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/**
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*
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