December 2014 files

This commit is contained in:
Loki Rautio
2026-03-01 11:00:23 -06:00
parent b691c43c44
commit 8fd3ac6e37
2049 changed files with 260190 additions and 134787 deletions

View File

@@ -7,7 +7,7 @@
#include "net.minecraft.h"
#include "EnderChestTile.h"
EnderChestTile::EnderChestTile(int id) : EntityTile(id, Material::stone, isSolidRender())
EnderChestTile::EnderChestTile(int id) : BaseEntityTile(id, Material::stone, isSolidRender())
{
updateDefaultShape();
}
@@ -48,7 +48,7 @@ bool EnderChestTile::isSilkTouchable()
return true;
}
void EnderChestTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by)
void EnderChestTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance)
{
int facing = 0;
int dir = (Mth::floor(by->yRot * 4 / (360) + 0.5f)) & 3;
@@ -58,7 +58,7 @@ void EnderChestTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<M
if (dir == 2) facing = Facing::SOUTH;
if (dir == 3) facing = Facing::WEST;
level->setData(x, y, z, facing);
level->setData(x, y, z, facing, Tile::UPDATE_CLIENTS);
}
bool EnderChestTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly)