December 2014 files
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@@ -6,9 +6,10 @@ class HellSpringFeature : public Feature
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{
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private:
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int tile;
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bool insideRock;
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public:
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HellSpringFeature(int tile);
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HellSpringFeature(int tile, bool insideRock);
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virtual bool place(Level *level, Random *random, int x, int y, int z);
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virtual bool place(Level *level, Random *random, int x, int y, int z);
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};
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