December 2014 files
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@@ -41,7 +41,7 @@ int ProtectionEnchantment::getDamageProtection(int level, DamageSource *source)
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if (type == ALL) return Mth::floor(protect * 0.75f);
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if (type == FIRE && source->isFire()) return Mth::floor(protect * 1.25f);
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if (type == FALL && source == DamageSource::fall) return Mth::floor(protect * 2.5f);
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if (type == EXPLOSION && source == DamageSource::explosion) return Mth::floor(protect * 1.5f);
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if (type == EXPLOSION && source->isExplosion() ) return Mth::floor(protect * 1.5f);
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if (type == PROJECTILE && source->isProjectile()) return Mth::floor(protect * 1.5f);
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return 0;
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}
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@@ -56,11 +56,11 @@ bool ProtectionEnchantment::isCompatibleWith(Enchantment *other) const
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ProtectionEnchantment *pe = dynamic_cast<ProtectionEnchantment *>( other );
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if (pe != NULL)
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{
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if (pe->type == this->type)
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if (pe->type == type)
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{
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return false;
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}
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if (this->type == FALL || pe->type == FALL)
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if (type == FALL || pe->type == FALL)
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{
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return true;
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}
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