December 2014 files

This commit is contained in:
Loki Rautio
2026-03-01 11:00:23 -06:00
parent b691c43c44
commit 8fd3ac6e37
2049 changed files with 260190 additions and 134787 deletions

View File

@@ -16,10 +16,11 @@ private:
public:
StemTile(int id, Tile *fruit);
virtual bool mayPlaceOn(int tile);
virtual bool mayPlaceOn(int tile);
public:
virtual void tick(Level *level, int x, int y, int z, Random *random);
void growCropsToMax(Level *level, int x, int y, int z);
virtual void growCrops(Level *level, int x, int y, int z);
private:
float getGrowthSpeed(Level *level, int x, int y, int z);
@@ -27,21 +28,21 @@ public:
using Tile::getColor;
int getColor(int data);
virtual int getColor(LevelSource *level, int x, int y, int z);
virtual void updateDefaultShape();
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
virtual int getRenderShape();
virtual int getColor(LevelSource *level, int x, int y, int z);
virtual void updateDefaultShape();
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
virtual int getRenderShape();
int getConnectDir(LevelSource *level, int x, int y, int z);
int getConnectDir(LevelSource *level, int x, int y, int z);
/**
* Using this method instead of destroy() to determine if seeds should be
* dropped
*/
virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus);
/**
* Using this method instead of destroy() to determine if seeds should be
* dropped
*/
virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus);
virtual int getResource(int data, Random *random, int playerBonusLevel);
virtual int getResourceCount(Random *random);
virtual int getResource(int data, Random *random, int playerBonusLevel);
virtual int getResourceCount(Random *random);
virtual int cloneTileId(Level *level, int x, int y, int z);
void registerIcons(IconRegister *iconRegister);
Icon *getAngledTexture();