December 2014 files

This commit is contained in:
Loki Rautio
2026-03-01 11:00:23 -06:00
parent b691c43c44
commit 8fd3ac6e37
2049 changed files with 260190 additions and 134787 deletions

View File

@@ -12,7 +12,7 @@ StoneSlabTileItem::StoneSlabTileItem(int id, HalfSlabTile *halfTile, HalfSlabTil
this->halfTile = halfTile;
this->fullTile = fullTile;
this->isFull = full;
isFull = full;
setMaxDamage(0);
setStackedByData(true);
}
@@ -40,7 +40,7 @@ bool StoneSlabTileItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Play
}
if (instance->count == 0) return false;
if (!player->mayBuild(x, y, z)) return false;
if (!player->mayUseItemAt(x, y, z, face, instance)) return false;
int currentTile = level->getTile(x, y, z);
int currentData = level->getData(x, y, z);
@@ -54,11 +54,9 @@ bool StoneSlabTileItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Play
return true;
}
if (level->isUnobstructed(fullTile->getAABB(level, x, y, z)) && level->setTileAndData(x, y, z, fullTile->id, slabType))
if (level->isUnobstructed(fullTile->getAABB(level, x, y, z)) && level->setTileAndData(x, y, z, fullTile->id, slabType, Tile::UPDATE_ALL))
{
// level.playSound(x + 0.5f, y + 0.5f, z + 0.5f, fullTile.soundType.getPlaceSound(), (fullTile.soundType.getVolume() + 1) / 2, fullTile.soundType.getPitch() * 0.8f);
// instance.count--;
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, fullTile->soundType->getStepSound(), (fullTile->soundType->getVolume() + 1) / 2, fullTile->soundType->getPitch() * 0.8f);
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, fullTile->soundType->getPlaceSound(), (fullTile->soundType->getVolume() + 1) / 2, fullTile->soundType->getPitch() * 0.8f);
instance->count--;
}
return true;
@@ -127,10 +125,9 @@ bool StoneSlabTileItem::tryConvertTargetTile(shared_ptr<ItemInstance> instance,
{
return true;
}
if (level->isUnobstructed(fullTile->getAABB(level, x, y, z)) && level->setTileAndData(x, y, z, fullTile->id, slabType))
if (level->isUnobstructed(fullTile->getAABB(level, x, y, z)) && level->setTileAndData(x, y, z, fullTile->id, slabType, Tile::UPDATE_ALL))
{
//level.playSound(x + 0.5f, y + 0.5f, z + 0.5f, fullTile.soundType.getPlaceSound(), (fullTile.soundType.getVolume() + 1) / 2, fullTile.soundType.getPitch() * 0.8f);
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, fullTile->soundType->getStepSound(), (fullTile->soundType->getVolume() + 1) / 2, fullTile->soundType->getPitch() * 0.8f);
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, fullTile->soundType->getPlaceSound(), (fullTile->soundType->getVolume() + 1) / 2, fullTile->soundType->getPitch() * 0.8f);
instance->count--;
}
return true;