December 2014 files
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@@ -1,10 +1,11 @@
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#pragma once
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#include "Animal.h"
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#include "OwnableEntity.h"
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class SitGoal;
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class TamableAnimal : public Animal
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class TamableAnimal : public Animal, public OwnableEntity
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{
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protected:
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static const int DATA_FLAGS_ID = 16;
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@@ -33,6 +34,9 @@ public:
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virtual void setSitting(bool value);
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virtual wstring getOwnerUUID();
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virtual void setOwnerUUID(const wstring &name);
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virtual shared_ptr<Mob> getOwner();
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virtual shared_ptr<Entity> getOwner();
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virtual SitGoal *getSitGoal();
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bool wantsToAttack(shared_ptr<LivingEntity> target, shared_ptr<LivingEntity> owner);
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Team *getTeam();
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bool isAlliedTo(shared_ptr<LivingEntity> other);
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};
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