December 2014 files
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@@ -6,7 +6,7 @@ class TemptGoal : public Goal
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{
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private:
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PathfinderMob *mob;
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float speed;
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double speedModifier;
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double px, py, pz, pRotX, pRotY;
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weak_ptr<Player> player;
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int calmDown ;
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@@ -16,7 +16,7 @@ private:
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bool oldAvoidWater;
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public:
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TemptGoal(PathfinderMob *mob, float speed, int itemId, bool canScare);
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TemptGoal(PathfinderMob *mob, double speedModifier, int itemId, bool canScare);
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bool canUse();
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bool canContinueToUse();
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