Files
BemaniPatcher/js/dllpatcher.js
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2017-01-28 14:41:42 +10:00
dllFile = null;
mods = null;
filename = null;
errorLog = "";
// Each unique kind of patch should have createUI, validatePatch, applyPatch,
// updateUI
StandardPatch = function(options) {
this.name = options.name;
this.shortname = options.shortname;
this.patches = options.patches;
};
StandardPatch.prototype.createUI = function(parent) {
var id = this.shortname;
var label = this.name;
parent.append('<div class="patch"><input type="checkbox" id="' + id + '"><label for="' + id + '">' + label + '</label></div>');
};
StandardPatch.prototype.updateUI = function(file) {
var id = this.shortname;
var elem = document.getElementById(id);
elem.checked = this.checkPatchBytes(file) == "on";
};
StandardPatch.prototype.validatePatch = function(file) {
var status = this.checkPatchBytes(file);
if(status == "on") {
console.log('"' + this.name + '"', "is enabled!");
} else if(status == "off") {
console.log('"' + this.name + '"', "is disabled!");
} else {
success = false;
return '"' + this.name + '" is neither on nor off! Have you got the right dll?';
}
};
StandardPatch.prototype.applyPatch = function(file) {
id = this.shortname;
var enabled = document.getElementById(id).checked;
this.replaceAll(file, enabled);
return enabled ? this.shortname : "";
};
StandardPatch.prototype.replaceAll = function(file, featureOn) {
for(var i = 0; i < this.patches.length; i++) {
replace(file, this.patches[i].offset,
featureOn? this.patches[i].on : this.patches[i].off);
}
}
StandardPatch.prototype.checkPatchBytes = function(file) {
var patchStatus = "";
for(var i = 0; i < this.patches.length; i++) {
var patch = this.patches[i];
if(bytesMatch(file, patch.offset, patch.off)) {
if(patchStatus == "") {
patchStatus = "off";
} else if(patchStatus != "off"){
return "on/off mismatch within patch";
}
} else if(bytesMatch(file, patch.offset, patch.on)) {
if(patchStatus == "") {
patchStatus = "on";
} else if(patchStatus != "on"){
return "on/off mismatch within patch";
}
} else {
return "patch neither on nor off";
}
}
return patchStatus;
}
// Each unique kind of patch should have createUI, validatePatch, applyPatch,
// updateUI
// The DEFAULT state is always the 1st element in the patches array
UnionPatch = function(options) {
this.name = options.name;
this.shortname = options.shortname;
this.offset = options.offset;
this.patches = options.patches;
};
UnionPatch.prototype.createUI = function(parent) {
var container = $("<div>", {"class": "patch-union"});
container.append('<span class="patch-union-title">' + this.name + ':</span>');
for(var i = 0; i < this.patches.length; i++) {
var patch = this.patches[i];
var id = this.shortname + '-' + patch.shortname;
var label = patch.name;
container.append('<div class="patch"><input type="radio" id="' + id + '" name="' + this.shortname + '"><label for="' + id + '">' + label + '</label></div>');
}
parent.append(container);
};
UnionPatch.prototype.updateUI = function(file) {
for(var i = 0; i < this.patches.length; i++) {
if(bytesMatch(file, this.offset, this.patches[i].patch)) {
document.getElementById(this.shortname + '-' + this.patches[i].shortname).checked = true;
return;
}
}
// Default fallback
document.getElementById(this.shortname + '-' + this.patches[0].shortname).checked = true;
};
UnionPatch.prototype.validatePatch = function(file) {
for(var i = 0; i < this.patches.length; i++) {
if(bytesMatch(file, this.offset, this.patches[i].patch)) {
console.log(this.name, "has", this.patches[i].name, "enabled");
return;
}
}
return '"' + this.name + '" doesn\'t have a valid patch! Have you got the right dll?';
};
UnionPatch.prototype.applyPatch = function(file) {
var patch = this.getSelected();
var name = this.shortname + patch.shortname;
replace(file, this.offset, patch.patch);
return patch.shortname == "default" ? "" : name;
};
UnionPatch.prototype.getSelected = function() {
for(var i = 0; i < this.patches.length; i++) {
if(document.getElementById(this.shortname + '-' + this.patches[i].shortname).checked) {
return this.patches[i];
}
}
return null;
}
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DllPatcher = function(fname, args) {
mods = [];
for(var i = 0; i < args.length; i++) {
mod = args[i];
if(mod.type) {
if(mod.type == "union") {
mods.push(new UnionPatch(mod));
}
} else { // standard patch
mods.push(new StandardPatch(mod));
}
}
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filename = fname;
loadPatchUI();
};
loadFile = function(file) {
var reader = new FileReader();
reader.onload = function(e) {
dllFile = new Uint8Array(e.target.result);
if(validatePatches()) {
$("#success").removeClass("hidden");
$("#success").html("DLL loaded successfully!");
} else {
$("#success").addClass("hidden");
}
$('#error').html(errorLog);
updatePatchUI();
};
reader.readAsArrayBuffer(file);
};
saveDll = function() {
if(!dllFile || !mods || !filename)
return;
var fname = filename;
for(var i = 0; i < mods.length; i++) {
var enabledStr = mods[i].applyPatch(dllFile);
if(enabledStr) {
fname += '-' + enabledStr;
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}
}
fname += '.dll';
var blob = new Blob([dllFile], {type: "application/octet-stream"});
saveAs(blob, fname);
}
loadPatchUI = function() {
var patchDiv = $('#patches');
for(var i = 0; i < mods.length; i++) {
mods[i].createUI(patchDiv);
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}
}
updatePatchUI = function() {
for(var i = 0; i < mods.length; i++) {
mods[i].updateUI(dllFile);
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}
}
validatePatches = function() {
errorLog = "";
success = true;
for(var i = 0; i < mods.length; i++) {
var error = mods[i].validatePatch(dllFile);
if(error) {
errorLog += error + "<br/>";
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success = false;
}
}
return success;
}
bytesMatch = function(buffer, offset, bytes) {
for(var i = 0; i < bytes.length; i++) {
if(buffer[offset+i] != bytes[i])
return false;
}
return true;
};
replace = function(buffer, offset, bytes) {
for(var i = 0; i < bytes.length; i++) {
buffer[offset+i] = bytes[i];
}
}
whichBytesMatch = function(buffer, offset, bytesArray) {
for(var i = 0; i < bytesArray.length; i++) {
if(bytesMatch(buffer, offset, bytesArray[i]))
return i;
}
return -1;
}
$( document ).ready(function() {
$('html').on('drag dragstart dragend dragover dragenter dragleave drop', function(e) {
e.preventDefault();
e.stopPropagation();
})
.on('drop', function(e) {
var files = e.originalEvent.dataTransfer.files;
if(files && files.length > 0)
loadFile(files[0]);
});
$('#file').on('change', function(e) {
if(this.files && this.files.length > 0)
loadFile(this.files[0]);
});
});