diff --git a/ddra.html b/ddra.html
index 139efab..f6f7598 100755
--- a/ddra.html
+++ b/ddra.html
@@ -137,6 +137,51 @@
patch : [0x05],
},
]
+ },
+ {
+ type: "number",
+ name: "SSQ Offset",
+ tooltip: "Bigger numbers make arrows later",
+ offset: 0x1CCCA,
+ size: 4,
+ min: -1000,
+ max: 1000,
+ },
+ {
+ type: "number",
+ name: "Sound Offset",
+ tooltip: "Bigger numbers make audio later",
+ offset: 0x1CCC5,
+ size: 4,
+ min: 0,
+ max: 1000,
+ },
+ {
+ type: "number",
+ name: "Input Offset",
+ tooltip: "Bigger numbers make judgement earlier",
+ offset: 0x1CCE5,
+ size: 4,
+ min: 0,
+ max: 1000,
+ },
+ {
+ type: "number",
+ name: "Render Offset",
+ tooltip: "Bigger numbers make arrows later visually",
+ offset: 0x1CD0A,
+ size: 4,
+ min: 0,
+ max: 1000,
+ },
+ {
+ type: "number",
+ name: "Bomb Frame Offset",
+ tooltip: "Bigger numbers delay explosion animation",
+ offset: 0x1CCC0,
+ size: 4,
+ min: 0,
+ max: 10,
}
]),
new Patcher("gamemdx.dll", "2018-10-22", [
@@ -194,6 +239,51 @@
tooltip: "Song clears/scores only. Profile progress and custom settings do not save. Reboot game to re-query for scores.",
patches: [{offset: 0x1C9DF, off: [0x01], on: [0x00]}]
},
+ {
+ type: "number",
+ name: "SSQ Offset",
+ tooltip: "Bigger numbers make arrows later",
+ offset: 0x1A80A,
+ size: 4,
+ min: -1000,
+ max: 1000,
+ },
+ {
+ type: "number",
+ name: "Sound Offset",
+ tooltip: "Bigger numbers make audio later",
+ offset: 0x1A805,
+ size: 4,
+ min: 0,
+ max: 1000,
+ },
+ {
+ type: "number",
+ name: "Input Offset",
+ tooltip: "Bigger numbers make judgement earlier",
+ offset: 0x1A822,
+ size: 4,
+ min: 0,
+ max: 1000,
+ },
+ {
+ type: "number",
+ name: "Render Offset",
+ tooltip: "Bigger numbers make arrows later visually",
+ offset: 0x1A847,
+ size: 4,
+ min: 0,
+ max: 1000,
+ },
+ {
+ type: "number",
+ name: "Bomb Frame Offset",
+ tooltip: "Bigger numbers delay explosion animation",
+ offset: 0x1A800,
+ size: 4,
+ min: 0,
+ max: 10,
+ }
]),
new Patcher("gamemdx.dll", "2018-04-23", [
{
@@ -259,6 +349,51 @@
{offset: 0x8C29, off: [0x74, 0x2E], on: [0xEB, 0x2C]},
]
},
+ {
+ type: "number",
+ name: "SSQ Offset",
+ tooltip: "Bigger numbers make arrows later",
+ offset: 0x1A76A,
+ size: 4,
+ min: -1000,
+ max: 1000,
+ },
+ {
+ type: "number",
+ name: "Sound Offset",
+ tooltip: "Bigger numbers make audio later",
+ offset: 0x1A765,
+ size: 4,
+ min: 0,
+ max: 1000,
+ },
+ {
+ type: "number",
+ name: "Input Offset",
+ tooltip: "Bigger numbers make judgement earlier",
+ offset: 0x1A782,
+ size: 4,
+ min: 0,
+ max: 1000,
+ },
+ {
+ type: "number",
+ name: "Render Offset",
+ tooltip: "Bigger numbers make arrows later visually",
+ offset: 0x1A7A7,
+ size: 4,
+ min: 0,
+ max: 1000,
+ },
+ {
+ type: "number",
+ name: "Bomb Frame Offset",
+ tooltip: "Bigger numbers delay explosion animation",
+ offset: 0x1A760,
+ size: 4,
+ min: 0,
+ max: 10,
+ }
]),
]);
});
diff --git a/ddra20.html b/ddra20.html
index 79352e3..afda74c 100644
--- a/ddra20.html
+++ b/ddra20.html
@@ -102,6 +102,51 @@
patch : [0x05],
},
]
+ },
+ {
+ type: "number",
+ name: "SSQ Offset",
+ tooltip: "Bigger numbers make arrows later",
+ offset: 0x1D28A,
+ size: 4,
+ min: -1000,
+ max: 1000,
+ },
+ {
+ type: "number",
+ name: "Sound Offset",
+ tooltip: "Bigger numbers make audio later",
+ offset: 0x1D285,
+ size: 4,
+ min: 0,
+ max: 1000,
+ },
+ {
+ type: "number",
+ name: "Input Offset",
+ tooltip: "Bigger numbers make judgement earlier",
+ offset: 0x1D2A5,
+ size: 4,
+ min: 0,
+ max: 1000,
+ },
+ {
+ type: "number",
+ name: "Render Offset",
+ tooltip: "Bigger numbers make arrows later visually",
+ offset: 0x1D2CA,
+ size: 4,
+ min: 0,
+ max: 1000,
+ },
+ {
+ type: "number",
+ name: "Bomb Frame Offset",
+ tooltip: "Bigger numbers delay explosion animation",
+ offset: 0x1D280,
+ size: 4,
+ min: 0,
+ max: 10,
}
]),
]);