diff --git a/museca2.html b/museca2.html index 3f2f0ca..f05ac25 100644 --- a/museca2.html +++ b/museca2.html @@ -13,86 +13,64 @@ new DllPatcherContainer([ new DllPatcher("museca", [ { - name: "Disable this - replaced by the Infinite Final Layer mod.", //Created by Cammy - tooltip: "Infinite 1st Layer", - patches: [{offset: 0x17E947, off: [0xFF, 0x83, 0x48, 0x14, 0x00, 0x00], on: [0x90, 0x90, 0x90, 0x90, 0x90, 0x90]}] - }, - { - name: "Infinite Final layer", //Created by Akubits - tooltip: "Play at least 3 songs to activate", - patches: [{offset: 0x17E89F, off: [0x7F, 0x08], on: [0x90, 0x90]}] - }, - { - name: "Start on Final layer", //Created by Akubits - tooltip: "Use together with Infinite Final Layer for better pfreepanic compatibility", + name: "Infinite Final Layer", //Created by Akubits & Cammy patches: [ { - offset: 0x17E060, - off: [0x8B, 0x81, 0x48, 0x14], - on: [0xB8, 0x03, 0x00, 0x00] + offset: 0x17E947, //Kill the song counter + off: [0xFF, 0x83, 0x48, 0x14, 0x00, 0x00], + on: [0x90, 0x90, 0x90, 0x90, 0x90, 0x90] }, { - offset: 0x17E065, - off: [0x00], - on: [0x90] + offset: 0x17E89F, //Prevent final layer from ending the game + off: [0x7F, 0x08], + on: [0x90, 0x90] + }, + { + offset: 0x17E420, //Start on final layer + off: [0x8B, 0x81, 0x48, 0x14, 0x00, 0x00], + on: [0xB8, 0x03, 0x00, 0x00, 0x00, 0x90] } ] }, { - name: "Auto Event Mode Toggled (Freeplay (Coin Options) muse be \"ON\" for this to work efficiently)", //Created by Akubits + name: "Auto Event Mode Toggled (Freeplay (Coin Options) must be \"ON\" for this to work efficiently)", //Created by Akubits patches: [ { offset: 0x196BB1, - off: [0x89], - on: [0xC7] - }, - { - offset: 0x196BB3, - off: [0x88, 0x41, 0x10, 0xC7, 0x41, 0x14, 0x01, 0x00, 0x00, 0x00, 0xC3, 0xCC, 0xCC, 0xCC, 0xCC], - on: [0x01, 0x00, 0x00, 0x00, 0x88, 0x41, 0x10, 0xC7, 0x41, 0x14, 0x01, 0x00, 0x00, 0x00, 0xC3] + off: [0x89, 0x01, 0x88, 0x41, 0x10, 0xC7, 0x41, 0x14, 0x01, 0x00, 0x00, 0x00, 0xC3, 0xCC, 0xCC, 0xCC, 0xCC], + on: [0xC7, 0x01, 0x01, 0x00, 0x00, 0x00, 0x88, 0x41, 0x10, 0xC7, 0x41, 0x14, 0x01, 0x00, 0x00, 0x00, 0xC3] } ] }, ], "2017-06-28 -- 2017-12-25"), new DllPatcher("museca", [ { - name: "Disable this - replaced by the Infinite Final Layer mod.", //Created by Cammy - tooltip: "Infinite 1st Layer", - patches: [{offset: 0x17E587, off: [0xFF, 0x83, 0x48, 0x14, 0x00, 0x00], on: [0x90, 0x90, 0x90, 0x90, 0x90, 0x90]}] - }, - { - name: "Infinite Final layer", //Created by Akubits - tooltip: "Play at least 3 songs to activate", - patches: [{offset: 0x17E4DF, off: [0x7F, 0x08], on: [0x90, 0x90]}] - }, - { - name: "Start on Final layer", //Created by Akubits - tooltip: "Use together with Infinite Final Layer for better pfreepanic compatibility", + name: "Infinite Final Layer", //Created by Akubits & Cammy patches: [ { - offset: 0x17E420, - off: [0x8B, 0x81, 0x48, 0x14], - on: [0xB8, 0x03, 0x00, 0x00] + offset: 0x17E587, //Kill the song counter + off: [0xFF, 0x83, 0x48, 0x14, 0x00, 0x00], + on: [0x90, 0x90, 0x90, 0x90, 0x90, 0x90] }, { - offset: 0x17E425, - off: [0x00], - on: [0x90] + offset: 0x17E4DF, //Prevent the final layer from ending the game + off: [0x7F, 0x08], + on: [0x90, 0x90] + }, + { + offset: 0x17E060, //Start on final layer + off: [0x8B, 0x81, 0x48, 0x14, 0x00, 0x00], + on: [0xB8, 0x03, 0x00, 0x00, 0x00, 0x90] } ] }, { - name: "Auto Event Mode Toggled (Freeplay (Coin Options) muse be \"ON\" for this to work efficiently)", //Created by Akubits + name: "Auto Event Mode Toggled (Freeplay (Coin Options) must be \"ON\" for this to work efficiently)", //Created by Akubits patches: [ { offset: 0x196431, - off: [0x89], - on: [0xC7] - }, - { - offset: 0x196433, - off: [0x88, 0x41, 0x10, 0xC7, 0x41, 0x14, 0x01, 0x00, 0x00, 0x00, 0xC3, 0xCC, 0xCC, 0xCC, 0xCC], - on: [0x01, 0x00, 0x00, 0x00, 0x88, 0x41, 0x10, 0xC7, 0x41, 0x14, 0x01, 0x00, 0x00, 0x00, 0xC3] + off: [0x89, 0x01, 0x88, 0x41, 0x10, 0xC7, 0x41, 0x14, 0x01, 0x00, 0x00, 0x00, 0xC3, 0xCC, 0xCC, 0xCC, 0xCC], + on: [0xC7, 0x01, 0x01, 0x00, 0x00, 0x00, 0x88, 0x41, 0x10, 0xC7, 0x41, 0x14, 0x01, 0x00, 0x00, 0x00, 0xC3] } ] },