diff --git a/museca2.html b/museca2.html
index 3f2f0ca..f05ac25 100644
--- a/museca2.html
+++ b/museca2.html
@@ -13,86 +13,64 @@
new DllPatcherContainer([
new DllPatcher("museca", [
{
- name: "Disable this - replaced by the Infinite Final Layer mod.", //Created by Cammy
- tooltip: "Infinite 1st Layer",
- patches: [{offset: 0x17E947, off: [0xFF, 0x83, 0x48, 0x14, 0x00, 0x00], on: [0x90, 0x90, 0x90, 0x90, 0x90, 0x90]}]
- },
- {
- name: "Infinite Final layer", //Created by Akubits
- tooltip: "Play at least 3 songs to activate",
- patches: [{offset: 0x17E89F, off: [0x7F, 0x08], on: [0x90, 0x90]}]
- },
- {
- name: "Start on Final layer", //Created by Akubits
- tooltip: "Use together with Infinite Final Layer for better pfreepanic compatibility",
+ name: "Infinite Final Layer", //Created by Akubits & Cammy
patches: [
{
- offset: 0x17E060,
- off: [0x8B, 0x81, 0x48, 0x14],
- on: [0xB8, 0x03, 0x00, 0x00]
+ offset: 0x17E947, //Kill the song counter
+ off: [0xFF, 0x83, 0x48, 0x14, 0x00, 0x00],
+ on: [0x90, 0x90, 0x90, 0x90, 0x90, 0x90]
},
{
- offset: 0x17E065,
- off: [0x00],
- on: [0x90]
+ offset: 0x17E89F, //Prevent final layer from ending the game
+ off: [0x7F, 0x08],
+ on: [0x90, 0x90]
+ },
+ {
+ offset: 0x17E420, //Start on final layer
+ off: [0x8B, 0x81, 0x48, 0x14, 0x00, 0x00],
+ on: [0xB8, 0x03, 0x00, 0x00, 0x00, 0x90]
}
]
},
{
- name: "Auto Event Mode Toggled (Freeplay (Coin Options) muse be \"ON\" for this to work efficiently)", //Created by Akubits
+ name: "Auto Event Mode Toggled (Freeplay (Coin Options) must be \"ON\" for this to work efficiently)", //Created by Akubits
patches: [
{
offset: 0x196BB1,
- off: [0x89],
- on: [0xC7]
- },
- {
- offset: 0x196BB3,
- off: [0x88, 0x41, 0x10, 0xC7, 0x41, 0x14, 0x01, 0x00, 0x00, 0x00, 0xC3, 0xCC, 0xCC, 0xCC, 0xCC],
- on: [0x01, 0x00, 0x00, 0x00, 0x88, 0x41, 0x10, 0xC7, 0x41, 0x14, 0x01, 0x00, 0x00, 0x00, 0xC3]
+ off: [0x89, 0x01, 0x88, 0x41, 0x10, 0xC7, 0x41, 0x14, 0x01, 0x00, 0x00, 0x00, 0xC3, 0xCC, 0xCC, 0xCC, 0xCC],
+ on: [0xC7, 0x01, 0x01, 0x00, 0x00, 0x00, 0x88, 0x41, 0x10, 0xC7, 0x41, 0x14, 0x01, 0x00, 0x00, 0x00, 0xC3]
}
]
},
], "2017-06-28 -- 2017-12-25"),
new DllPatcher("museca", [
{
- name: "Disable this - replaced by the Infinite Final Layer mod.", //Created by Cammy
- tooltip: "Infinite 1st Layer",
- patches: [{offset: 0x17E587, off: [0xFF, 0x83, 0x48, 0x14, 0x00, 0x00], on: [0x90, 0x90, 0x90, 0x90, 0x90, 0x90]}]
- },
- {
- name: "Infinite Final layer", //Created by Akubits
- tooltip: "Play at least 3 songs to activate",
- patches: [{offset: 0x17E4DF, off: [0x7F, 0x08], on: [0x90, 0x90]}]
- },
- {
- name: "Start on Final layer", //Created by Akubits
- tooltip: "Use together with Infinite Final Layer for better pfreepanic compatibility",
+ name: "Infinite Final Layer", //Created by Akubits & Cammy
patches: [
{
- offset: 0x17E420,
- off: [0x8B, 0x81, 0x48, 0x14],
- on: [0xB8, 0x03, 0x00, 0x00]
+ offset: 0x17E587, //Kill the song counter
+ off: [0xFF, 0x83, 0x48, 0x14, 0x00, 0x00],
+ on: [0x90, 0x90, 0x90, 0x90, 0x90, 0x90]
},
{
- offset: 0x17E425,
- off: [0x00],
- on: [0x90]
+ offset: 0x17E4DF, //Prevent the final layer from ending the game
+ off: [0x7F, 0x08],
+ on: [0x90, 0x90]
+ },
+ {
+ offset: 0x17E060, //Start on final layer
+ off: [0x8B, 0x81, 0x48, 0x14, 0x00, 0x00],
+ on: [0xB8, 0x03, 0x00, 0x00, 0x00, 0x90]
}
]
},
{
- name: "Auto Event Mode Toggled (Freeplay (Coin Options) muse be \"ON\" for this to work efficiently)", //Created by Akubits
+ name: "Auto Event Mode Toggled (Freeplay (Coin Options) must be \"ON\" for this to work efficiently)", //Created by Akubits
patches: [
{
offset: 0x196431,
- off: [0x89],
- on: [0xC7]
- },
- {
- offset: 0x196433,
- off: [0x88, 0x41, 0x10, 0xC7, 0x41, 0x14, 0x01, 0x00, 0x00, 0x00, 0xC3, 0xCC, 0xCC, 0xCC, 0xCC],
- on: [0x01, 0x00, 0x00, 0x00, 0x88, 0x41, 0x10, 0xC7, 0x41, 0x14, 0x01, 0x00, 0x00, 0x00, 0xC3]
+ off: [0x89, 0x01, 0x88, 0x41, 0x10, 0xC7, 0x41, 0x14, 0x01, 0x00, 0x00, 0x00, 0xC3, 0xCC, 0xCC, 0xCC, 0xCC],
+ on: [0xC7, 0x01, 0x01, 0x00, 0x00, 0x00, 0x88, 0x41, 0x10, 0xC7, 0x41, 0x14, 0x01, 0x00, 0x00, 0x00, 0xC3]
}
]
},